Articles

Sana Behnam

Sana Behnam is a Research Assistant with Nielsen Norman Group, based in Raleigh, North Carolina. She holds a B.F.A in Industrial Design from University of Tehran and an M.F.A. in Design Research and Development from The Ohio State University.

Articles and Videos

  • Connectedness: Gestalt Principle for User Interface Design

    Visual design elements that are connected (for example, by a line) are seen as belonging together. This principle is strong enough to overrule small differences between the items.

  • 5 Tips for Augmented Reality Calibration

    Before users can use an AR app, they must often calibrate it first. Usability studies find many big problems in calibration designs that can prevent people from ever getting into the actual AR experience.

  • The Usability of Augmented Reality

    AR features in mobile apps are plagued by usability issues such as poor discoverability and findability of items with AR, low-visibility instructions, or vague icons and signifiers.

  • Augmented-Reality Calibration in Mobile Apps: 10 Guidelines

    Instructions for calibration should be clear, high-contrast, descriptive, and augmented with unambiguous visual examples. Users should be given explicit feedback about the results of their actions and about the progress of the calibration.

  • AR-Onboarding Walkthroughs in Mobile Apps

    Mobile apps using augmented reality benefit from interactive walkthroughs that guide users through a simple AR experience. These walkthroughs should include information about what to expect, how to handle the device, and how to prepare the environment.

  • Accidental Dismissal of Overlays: A Common Mobile Usability Problem

    Overlays often need to be dismissed in a manner that goes against users’ expectations.

  • Guidelines for Testing Mobile Augmented-Reality Apps

    Whether you’re running in-person or remote research on AR apps, ensure that the test is safe for study participants, the task wording is easy to understand, participants know what to expect in advance of the session, and your recording equipment can capture the participant’s screen and their movements.