Mobile & Tablet Articles & Videos

  • Designing Useful Smart Home Notifications

    Smart-home notifications should be timely, relevant, specific, and personalized to avoid overwhelming users and causing distrust or disengagement.

  • What Users Value Most in Smart Homes and How to Design for It

    Smart-home users are driven by 5 key motivations: convenience, safety, ambience control, cost savings, and access to actionable data insights.

  • Beyond the Primary User: 3 Types of Smart-Home Users

    Smart-home devices often serve multiple users with different needs and preferences. Designing for shared use can reduce unnecessary friction and dependency.

  • Liquid Glass Is Cracked, and Usability Suffers in iOS 26

    iOS 26’s visual language obscures content instead of letting it take the spotlight. New (but not always better) design patterns replace established conventions.

  • 2-Factor Authentication (2-FA)

    2-FA is one of the simplest ways to protect user data, but you must balance security with the potential impact on usability.

  • Foldable Smartphones: New Devices, New Opportunities

    Two types of foldable smartphones blur the boundaries between traditional device sizes. Fold-out and flip phones create new viewports that hint at future smartphones.

  • The Smartwatch Notification Formula

    Maximize the value of your smartwatch notifications by making them personally relevant, appropriately timed, non-repetitive, and sufficiently informative.

  • Breakpoints in Responsive Design: What & Why

    Breakpoints determine when a webpage may adjust to different layouts. They help designers (and developers) maintain layout consistency across multiple screen sizes, orientations, and devices.

  • 13 QR-Code Usability Guidelines

    To be effective, QR codes need clear, brief, contextual information and must lead the user to relevant pages.

  • Accessibility Widgets Are Not Enough for Screen-Reader Users

    Website accessibility widgets add little value in making your site accessible to users with partial or no vision.

  • Tables of Contents on Mobile

    Tables of contents show mobile users an overview of the information on the page and allow them to easily access the piece of content that is relevant to them. Two possible implementations involve in-page links and accordions.

  • Should You Build a Smartwatch App?

    Applications native to smartwatch operating systems get used the most. Just because a new smartwatch app could offer basic functionality, it does not mean that users will find it valuable.

  • 6 Types of Useful Smartwatch Interactions

    Smartwatches are for more than just receiving notifications and tracking steps. They afford at least 6 different types of interactions that users find useful.

  • Images on Mobile

    Decorative images should not be used on mobile, as they lengthen the page and make it load more slowly. Use images only if they add informational value to your page.

  • Passwordless Accounts

    A new pattern allows users to create an account without defining a password. Later on, they can log in through an OTP or a passkey.

  • The Negative Impact of Mobile-First Web Design on Desktop

    Mobile-first web designs cause significant usability issues when viewed on desktop. Content becomes overly dispersed across long scrolling pages with expansive white space and enlarged images and fonts, making it difficult for users to consume and understand the information.

  • Accordions on Mobile

    Accordions provide an overview of the whole page and mitigate the problem of long mobile pages, allowing users to directly access the content of interest.

  • Dark Mode: How Users Think About It and Issues to Avoid

    Dark mode is popular, but not always a critical feature. Users behave similarly without it. They think about it at the system level, not the application level.

  • Passwordless Accounts: One-Time Passwords (OTPs) and Passkeys

    Two recent developments make login and registration much easier.

  • Bottom Sheets: Definition and UX Guidelines

    A bottom sheet is a user-interface pattern used commonly in mobile apps for providing contextual details or controls in the lower area of the screen.