Punching or Kicking
Weapon Combo
A Punching or Kicking animation from the Fighting category. Rig your own character in Meshy and apply Weapon Combo in one click.
Boxing Practice
Boxing Guard, Prep Straight Punch
Boxing Guard, Right Straight Kick
Boxing Guard, Step Knee Strike
Charged Upward Slash
Counterstrike
Dodge and Counter
Elbow Strike
Flying Fist Kick
High Kick
Kung Fu Punch
Left Hook from Guard
Left Jab from Guard
Left Short Hook from Guard
Left Uppercut from Guard
Leg Sweep
Lunge Roundhouse Kick
Lunge Spin Kick
Punch Combo
Punch Combo 1
Punch Combo 2
Punch Combo 3
Punch Combo 4
Punch Combo 5
Punch Forward with Both Fists
Right Jab from Guard
Right Upper Hook from Guard
Right Uppercut from Guard
Right-hand Sword Slash
Roundhouse Kick
Shield Push Left
Spartan Kick
Step-in High Kick
Sweeping Kick
Weapon Combo
Weapon Combo 1More in Fighting
Explore other categories
Frequently asked questions
“Weapon Combo” is an animation of the Punching or Kicking type in Meshy's Fighting category. It plays on a rigged humanoid character, and you can preview it on the Meshy mannequin above before applying it to your own model.
Upload an FBX, OBJ or GLB, or generate a character in Meshy, run Auto Rigging, then select the animation in the Animate panel. It binds to the rig in one click.
No. “Weapon Combo” is a Pro animation that unlocks with a Pro subscription or above; 22 other animations in the library are free on every plan.
Yes. The 3D preview above plays it on Meshy's standard rigged character. Drag to rotate, scrub the timeline, change the speed and toggle the skeleton to inspect the motion.
FBX or GLB, with Mixamo, Unreal Engine 5 and Unity Humanoid skeleton templates, so the animated character imports directly into Unity, Unreal Engine, Blender or Godot.
Exports follow your plan's license. Meshy Pro and above include commercial-use rights for games, films and client work; free-tier output is for personal and evaluation use.
Yes. The Punching or Kicking type has 36 animations in the Fighting category. Use the switcher above to play any of them on the same rig, or open the Punching or Kicking page to browse them all.
Bring your own character
Every animation in this library is one click away in the Meshy workspace.











