Before converting, keep these in mind: Data loss between formats — the target format may not support certain material channels, animation rigs, or metadata present in the source format. Review our 3D file format guide to understand what each format supports before converting. Watertight geometry for 3D printing — If you plan to use the output for 3D printing, check that your model is manifold (watertight) before uploading. External textures — Textures referenced externally may need to be packed or re-linked after conversion. Meshy automatically transfers embedded textures, but external texture files require manual processing. Scale units — Different formats sometimes use different default unit systems. Review your model's scale after conversion, especially if importing into a game engine like Unity or Unreal Engine.