Create 3D Assets at Scale with the Meshy API
Programmatically Generate High-Quality 3D Models Using Text, Images, or Custom Workflows
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API Capabilities
Text to 3D
Create and manage 3D assets at scale within your own applications using our text to 3D endpoint.

Try Before You Build

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Enterprise-Grade API Access






Use Cases




API Access by Tier
Pricing
| API Endpoint | Price per Call |
|---|---|
| Text to 3D (Preview) - Mesh generation | Meshy 6 models: 20 credits Other models: 10 credits |
| Text to 3D (Refine) - Texture Generation | 10 credits (texture generation) |
| Image to 3D | Meshy 6 models: 20 credits (without texture), 30 credits (with texture) Other models: 5 credits (without texture), 15 credits (with texture) |
| Multi Image to 3D | Meshy 6 models: 20 credits (without texture), 30 credits (with texture) Other models: 5 credits (without texture), 15 credits (with texture) |
| Retexture | 10 credits (texture generation) |
| Remesh | 5 credits |
| Auto-Rigging | 5 credits |
| Animation | 3 credits |
FAQFAQ
You will need to first create a Meshy account and be on the pro tier or above to use the API. After you log in, you can navigate to the "API" page at the top and you will see a section to create an API key. Please also consult our API docs for more detailed instructions
Every Meshy API task call costs credits, which can be purchased at any time. Untextured mesh generation tasks cost 5 credits per call, and texturing tasks cost 10 credits per call. Please see our pricing docs for more details.
Should you require a customized solution requiring higher volume API usage, please contact our team, and we can discuss your needs with you.
We have rate limits in place on our API to help create a smooth experience across all our users. Rate limits are important and ensure our service remains safe/sound, grants everyone fair access, and maintains reliable service. Rate limits are measured in 2 ways: requests per second (RPS) and queued tasks. Pro users have a rate limit of 20 RPS and a maximum of 10 queued tasks. Max and Max Unlimited users have a rate limit of 20 RPS and a maximum of 20 queued tasks. Enterprise users have a rate limit of 100 RPS and a customizable number of queued tasks that defaults to 50. Exceeding limits in API calls will throw a 429 Too Many Requests response from our API. Please see our Rate Limits docs for more details.
If you are not an Enterprise user, your models generated through our API will only be retained for a maximum of 3 days. After this period, API-generated models will be deleted automatically from our servers. We recommend you download and store your models locally if you need them for a longer duration. Enterprise users can retain their assets indefinitely.
No. Your API inputs and generated models are never used for training.
We currently offer plugins for both Blender and Unity. You can find more details about the Blender plugin here and the Unity plugin here.
Your API-generated assets will be deleted automatically after 3 days if you are not an enterprise user.
No, we do not support CORS requests to our API from other sites.
Yes. Use the API Playground to try endpoints live in your browser: tune prompts, generate models, and copy ready-to-use code before you integrate. Available on Pro, Studio, and Enterprise plans — Pro and Studio can use a limited set of endpoints, while Enterprise unlocks them all.