Getting Hit
Face Punch Reaction 1
A Getting Hit animation from the Fighting category. Rig your own character in Meshy and apply Face Punch Reaction 1 in one click.
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Frequently asked questions
“Face Punch Reaction 1” is an animation of the Getting Hit type in Meshy's Fighting category. It plays on a rigged humanoid character, and you can preview it on the Meshy mannequin above before applying it to your own model.
Upload an FBX, OBJ or GLB, or generate a character in Meshy, run Auto Rigging, then select the animation in the Animate panel. It binds to the rig in one click.
No. “Face Punch Reaction 1” is a Pro animation that unlocks with a Pro subscription or above; 22 other animations in the library are free on every plan.
Yes. The 3D preview above plays it on Meshy's standard rigged character. Drag to rotate, scrub the timeline, change the speed and toggle the skeleton to inspect the motion.
FBX or GLB, with Mixamo, Unreal Engine 5 and Unity Humanoid skeleton templates, so the animated character imports directly into Unity, Unreal Engine, Blender or Godot.
Exports follow your plan's license. Meshy Pro and above include commercial-use rights for games, films and client work; free-tier output is for personal and evaluation use.
Yes. The Getting Hit type has 10 animations in the Fighting category. Use the switcher above to play any of them on the same rig, or open the Getting Hit page to browse them all.
Bring your own character
Every animation in this library is one click away in the Meshy workspace.





















