Frequently asked questions

“Jump Push Up” is an animation of the Working Out type in Meshy's Daily Actions category. It plays on a rigged humanoid character, and you can preview it on the Meshy mannequin above before applying it to your own model.

Upload an FBX, OBJ or GLB, or generate a character in Meshy, run Auto Rigging, then select the animation in the Animate panel. It binds to the rig in one click.

No. “Jump Push Up” is a Pro animation that unlocks with a Pro subscription or above; 22 other animations in the library are free on every plan.

Yes. The 3D preview above plays it on Meshy's standard rigged character. Drag to rotate, scrub the timeline, change the speed and toggle the skeleton to inspect the motion.

FBX or GLB, with Mixamo, Unreal Engine 5 and Unity Humanoid skeleton templates, so the animated character imports directly into Unity, Unreal Engine, Blender or Godot.

Exports follow your plan's license. Meshy Pro and above include commercial-use rights for games, films and client work; free-tier output is for personal and evaluation use.

Yes. The Working Out type has 13 animations in the Daily Actions category. Use the switcher above to play any of them on the same rig, or open the Working Out page to browse them all.

Bring your own character

Every animation in this library is one click away in the Meshy workspace.