Transitioning
Sit Hands on Head Lean Back
A Transitioning animation from the Daily Actions category. Rig your own character in Meshy and apply Sit Hands on Head Lean Back in one click.
Angry to Tantrum Sit
Falling Down
Kneel on One Knee and Stand
Lie Back Leg Swing
Look Back and Sit
Prone Reach Help
Sidelying Reach Help
Sit Cross-legged
Sit Cross-legged on Floor
Sit Dodge
Sit Finger Wag No
Sit Hands on Head Lean Back
Sit Lie Bed
Sit on Chair Arms Crossed
Sit Shout Hands on Mouth
Sit to Stand Transition Female
Sit to Stand Transition Male
Sit to Standtransition Female 2
Sitting Clap
Stand to Side Lying
Stand to Sit Transition Male
Stand Up 1
Stand Up 10
Stand Up 2
Stand Up 3
Stand Up 4
Stand Up 5
Stand Up 6
Stand Up 7
Stand Up 8
Stand Up 9
Step to Sit Transition
Walk to SitMore in Daily Actions
Explore other categories
Frequently asked questions
“Sit Hands on Head Lean Back” is an animation of the Transitioning type in Meshy's Daily Actions category. It plays on a rigged humanoid character, and you can preview it on the Meshy mannequin above before applying it to your own model.
Upload an FBX, OBJ or GLB, or generate a character in Meshy, run Auto Rigging, then select the animation in the Animate panel. It binds to the rig in one click.
No. “Sit Hands on Head Lean Back” is a Pro animation that unlocks with a Pro subscription or above; 22 other animations in the library are free on every plan.
Yes. The 3D preview above plays it on Meshy's standard rigged character. Drag to rotate, scrub the timeline, change the speed and toggle the skeleton to inspect the motion.
FBX or GLB, with Mixamo, Unreal Engine 5 and Unity Humanoid skeleton templates, so the animated character imports directly into Unity, Unreal Engine, Blender or Godot.
Exports follow your plan's license. Meshy Pro and above include commercial-use rights for games, films and client work; free-tier output is for personal and evaluation use.
Yes. The Transitioning type has 34 animations in the Daily Actions category. Use the switcher above to play any of them on the same rig, or open the Transitioning page to browse them all.
Bring your own character
Every animation in this library is one click away in the Meshy workspace.











