That's a wrap, Bangkok! 🇹🇭 Our booth at #gamescomasia was buzzing from Day 1 🔥 Huge thanks to every dev, artist, and studio who stopped by to try Meshy 3D Agent live — and watched a single prompt turn into production-ready game assets in minutes. ขอบคุณครับ, Bangkok! 🙌
MeshyAI
Technology, Information and Internet
Sunnyvale, California 16,958 followers
The #1 3D GenAI platform—trusted by millions worldwide. The ONLY 3D AI tool in a16z’s 2026 Top 50 Consumer AI Apps.
About us
Meet the world's most popular and intuitive free AI 3D model generator. Transform text and images into stunning 3D models in seconds with our text & image to 3D model tool—no experience required! Meshy empowers artists, game developers, and creators to bring their visions to life!
- Website
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https://www.meshy.ai/
External link for MeshyAI
- Industry
- Technology, Information and Internet
- Company size
- 51-200 employees
- Headquarters
- Sunnyvale, California
- Type
- Privately Held
- Specialties
- Machine Learning, Generative AI, Computer Graphics, 3D, 3D Printing, Game, VR, and AR
Products
Locations
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Sunnyvale, California, US
Employees at MeshyAI
Updates
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What could you create with AI-powered 3D tools? Join Meshy in Kyoto for a hands-on workshop in collaboration with Ritsumeikan University’s GCCP and RCAi. Explore how to turn text and images into 3D models, bring them to life with animation, and apply them to creative projects. The three-hour program includes: • A walkthrough of Meshy’s core tools • Hands-on 3D creation using the venue’s PCs • A discussion of applications in humanities research, from visualizing literature to exploring ideas in 3D Whether you’re interested in games, film, animation, or research, you’re welcome to join. No prior 3D experience is required. Students, creators, and professionals from outside the university are also welcome. 📅 November 13, 2026 | 15:00–18:00 JST 📍 Game Lab, Yoyokan, Kinugasa Campus, Ritsumeikan University, Kyoto 🎟 Free admission | PCs provided View the program and register: https://lnkd.in/eMYQsd8T ────────── アイデアを3Dにする楽しさを、体験してみませんか? Meshyは、立命館大学GCCP・RCAiと連携し、「Meshy 3D AIワークショップ」を開催します。テキストや画像からの3Dモデル生成からアニメーションまで、会場のPCを使って実際に体験できるプログラムです。 当日は、3時間にわたり以下の内容をお届けします。 ・Meshyの基本操作のデモンストレーション ・テーマに沿った3D制作の実践 ・文学の可視化やアーカイブなど、人文系研究への活用についてのトーク ゲーム・映像・アニメーション制作や、研究での3D活用に関心のある方におすすめです。3D制作の経験は問いません。学外の学生・クリエイター・社会人の方も、ぜひご参加ください。 📅 2026年11月13日(金)15:00〜18:00 📍 立命館大学 衣笠キャンパス 洋洋館 ゲームラボ 🎟 参加無料|会場PC使用・PC持参不要 詳細・お申し込み: https://lnkd.in/eMYQsd8T #Meshy #GenerativeAI #3DModeling #AI #3D
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Your concept art, rigged and walking in minutes. We gave GPT-6 Astra one piece of concept art and the Meshy API. In under three minutes, Meshy 7.1 turned it into a 4K textured model you can recognize from the art. 43 seconds later, it was rigged and ready to walk or run. See the full breakdown 👉 https://lnkd.in/gq4H8tbZ
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MeshyAI reposted this
I made a game using Claude × Meshy. 🎮 I built Elemancer, a fantasy element-matching game in Unity 6 (URP), playable in the browser. I used Claude as my coding partner and Meshy to generate the 3D models. The core loop is simple: Fire beats Grass, Water beats Fire, Grass beats Water. Read the creature, pick the right element. What I learned along the way: Playtesting beats guessing. A game-dev friend passed levels by spamming skills. So I added a real penalty: wrong taps break your combo, cost points, push the creature closer and lock your skills briefly, longer if you keep spamming. It’s free and runs in your browser, no download needed. I’d really appreciate it if you gave it a try and shared your feedback. What felt good, what felt off, how far you got. Every comment helps me make it better. 🔗 Link in the first comment. #gamedev #unity #indiedev #gamedesign #playtesting #AI #claude #meshy
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⚔️ 1 prompt. 5 game-ready 3D assets. a top-down dungeon game. Hermes Agent ran Meshy end to end: a sword hero, 2 skull-lantern ghosts, a pot, a chest, a torch, with the hero rigged and animated in 6 minutes. 🎮 All 5 in the game, for 191 credits. Now build yours on Hermes. #GameDev #AIAgents #3DModeling #Meshy #GameDesign #HermesAgent
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Your Meshy API key now works in MCP for Blender 🔑 MCP for Blender is the open-source plugin by Siddharth Ahuja that lets AI agents like Claude Code, Codex and Cursor work in Blender. Meshy is now one of its built-in generators. Give your agent concept art or a prompt, and Meshy creates a textured 3D model that lands directly in your scene. Models arrive standing on the floor at an estimated real-world height, so you can start building right away. 🎨 Concept art to asset. Start with an image or a short description. 📏 Real-world scale. No resizing before you place models in a scene. 🎬 Full scenes. Your agent can place, light and render around your models. We built a complete sci-fi hangar this way. See the workflow and prompts 👉 https://lnkd.in/gmwzJ9R8,
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Last time, a team with zero professional game developers won the Nimble Game Jam 🏆 This time, it could be you. The 2nd Nimble Game Jam starts Oct 28. This time you build right in your browser: describe your game, and the new Nimble Fox platform turns your prompts into a playable Unity game. Nothing to install. Still on the fence? Here’s why you should join 👇 🧡 Free credits for participating: 1 month of ElevenLabs Creator& 1 month of Meshy Pro 🧡 $7.5K+ in cash and credit prizes, with $1,000 for 1st place 🧡 The winner gets a guaranteed semi-final spot in the Chroma Awards ($450K prize pool). 🧡 Every team can build on a Shardflux cloud computer with a GPU, so your AI agents keep working while you sleep. 🧡Join from anywhere, solo or in a team of up to 5. 🧡 In San Francisco? Kick off with us and grab dinner at PostHogs Hogpatch on Wednesday evening. 🧡 The last jam produced 48 games in one weekend. Let’s beat that 🔥 Secure your spot here: https://luma.com/a5v21lfr #GameJam #NimbleGameJam #ChromaAwards #AIGameDev
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How long does one game-ready 3D asset take you? 🤔 Come find us at #gamescomasia in Bangkok and put Meshy to the test. Describe it in a chat and get a model back, live at our booth. 🎁 Free swag + exclusive Pro offer, on-site only 📍 QSNCC, Plenary Hall,Booth D14 · Oct 29–Nov 1
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