WoW Forever Warlock talents, every talent in the three talent trees, from the beta client

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What this page is. Every WoW Forever Warlock talent written out: all 52 talents in Affliction, Demonology and Destruction, each rank's text, the points its row needs and what changed from Classic, read from the beta client. Under the list: the Warlock builds people plan most on this site, what changed from Classic in one paragraph, and questions answered. To place the points yourself, open the Warlock calculator; the popular Warlock builds and the Warlock leveling order have their own pages.

Every WoW Forever Warlock talent, in words

All 52 Warlock talents in the Affliction, Demonology and Destruction trees, rank by rank, with the points each row needs and what changed from Classic: 17 new, 33 changed or moved. Read from the WoW Forever beta client, with the server's 30 Oct hotfixes on the Warlock trees as other readers logged them from the game's hotfix data, checked against Blizzard's notes where they speak.

Affliction 17 talents

  • Improved Life Tap2 ranks · passiveLevel 10.Rank 1: Increases the amount of Mana awarded by your Life Tap spell by 10%.Rank 2: Increases the amount of Mana awarded by your Life Tap spell by 20%.Moved, same effect (was Affliction row 2). Classic rank 1: Increases the amount of Mana awarded by your Life Tap spell by 10%.
  • Suppression5 ranks · passiveLevel 10.Rank 1: Improves your chance to hit by 1% and reduces all threat you generate by 4%.Rank 2: Improves your chance to hit by 2% and reduces all threat you generate by 8%.Rank 3: Improves your chance to hit by 3% and reduces all threat you generate by 12%.Rank 4: Improves your chance to hit by 4% and reduces all threat you generate by 16%.Rank 5: Improves your chance to hit by 5% and reduces all threat you generate by 20%.Changed from Classic. Classic rank 1: Reduces the chance for enemies to resist your Affliction spells by 2%.
  • Improved Corruption5 ranks · passiveLevel 10.Rank 1: Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.Rank 2: Reduces the casting time of your Corruption spell by 0.8 sec and increases the damage it deals by 4%.Rank 3: Reduces the casting time of your Corruption spell by 1.2 sec and increases the damage it deals by 6%.Rank 4: Reduces the casting time of your Corruption spell by 1.6 sec and increases the damage it deals by 8%.Rank 5: Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.Changed from Classic. Classic rank 1: Reduces the casting time of your Corruption spell by 0.4 sec.
  • Grim Reach2 ranks · passiveRequires 5 points in Affliction Talents (level 15).Rank 1: Increases the range of your Affliction spells by 10%.Rank 2: Increases the range of your Affliction spells by 20%.Moved, same effect (was Affliction row 4). Classic rank 1: Increases the range of your Affliction spells by 10%.
  • Soul Harvest2 ranks · passiveRequires 5 points in Affliction Talents (level 15).Rank 1: Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.Rank 2: Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting.New in Forever. No Classic talent with this name.
  • Improved Drains3 ranks · passiveRequires 5 points in Affliction Talents (level 15).Rank 1: Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 7%.Rank 2: Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 13%.Rank 3: Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 20%.New in Forever. No Classic talent with this name.
  • Improved Bane of Agony2 ranks · passiveRequires 10 points in Affliction Talents (level 20).Rank 1: Increases the damage done by your Bane of Agony by 5%.Rank 2: Increases the damage done by your Bane of Agony by 10%.Changed from Classic (renamed from Improved Curse of Agony, was 3 ranks, now 2). Classic rank 1: Increases the damage done by your Curse of Agony by 2%.
  • Fel Concentration3 ranks · passiveRequires 10 points in Affliction Talents (level 20).Rank 1: Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23% chance to not lose casting time when you take damage.Rank 2: Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 47% chance to not lose casting time when you take damage.Rank 3: Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage.Changed from Classic (was 5 ranks, now 3). Classic rank 1: Gives you a 14% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.
  • Amplify Curse1 rank · activeRequires 10 points in Affliction Talents (level 20). Instant | 3 min cooldown.Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.Changed from Classic. Classic rank 1: Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
  • Pandemic3 ranks · passiveRequires 10 points in Affliction Talents (level 20).Rank 1: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.Rank 2: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 67%.Rank 3: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.New in Forever. No Classic talent with this name.
  • Malevolence5 ranks · passiveRequires 15 points in Affliction Talents (level 25).Rank 1: Increases the critical effect chance of your Shadow spells by 1%.Rank 2: Increases the critical effect chance of your Shadow spells by 2%.Rank 3: Increases the critical effect chance of your Shadow spells by 3%.Rank 4: Increases the critical effect chance of your Shadow spells by 4%.Rank 5: Increases the critical effect chance of your Shadow spells by 5%.New in Forever. No Classic talent with this name.
  • Nightfall2 ranks · passiveRequires 15 points in Affliction Talents (level 25).Rank 1: Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.Rank 2: Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.Changed from Classic. Classic rank 1: Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
  • Curse of Exhaustion1 rank · activeRequires 15 points in Affliction Talents (level 25). Requires Amplify Curse. 8% of base mana | 30 yd range | Instant.Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.Changed from Classic (was Affliction row 5). Classic rank 1: Reduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target.
  • Siphon Life1 rank · activeRequires 20 points in Affliction Talents (level 30). 150 Mana | 30 yd range | Instant.Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.Changed from Classic. Classic rank 1: Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.
  • Soul Siphon3 ranks · passiveRequires 20 points in Affliction Talents (level 30).Rank 1: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.Rank 2: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 8% per each of your other Affliction effects active on the target, up to a maximum increase of 24%.Rank 3: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.Changed from Classic (renamed from Improved Drain Life, was Affliction row 2, was 5 ranks, now 3). Classic rank 1: Increases the Health drained by your Drain Life spell by 2%.
  • Shadow Mastery5 ranks · passiveRequires 25 points in Affliction Talents (level 35).Rank 1: Increases the damage dealt or life drained by your Shadow spells by 2%.Rank 2: Increases the damage dealt or life drained by your Shadow spells by 4%.Rank 3: Increases the damage dealt or life drained by your Shadow spells by 6%.Rank 4: Increases the damage dealt or life drained by your Shadow spells by 8%.Rank 5: Increases the damage dealt or life drained by your Shadow spells by 10%.Changed from Classic (was Affliction row 6, column 2, now column 3, no longer requires Siphon Life). Classic rank 1: Increases the damage dealt or life drained by your Shadow spells by 2%.
  • Wrack1 rank · activeRequires 30 points in Affliction Talents (level 40). Requires Siphon Life. 200 Mana | 30 yd range | Channeled.Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.New in Forever. No Classic talent with this name.

Gone from Classic Affliction: Improved Curse of Weakness (3 ranks, Increases the effect of your Curse of Weakness by 6%.); Improved Drain Soul (2 ranks, Gives you a 50% chance to get a 100% increase to your Mana regeneration for 10 sec if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.); Improved Drain Mana (2 ranks, Causes 15% of the Mana drained by your Drain Mana spell to damage the opponent.); Improved Curse of Exhaustion (4 ranks, Increases the speed reduction of your Curse of Exhaustion by 5%.); Dark Pact (1 rank, Drains 150 of your pet's Mana, returning 100% to you.).

Demonology 19 talents

  • Improved Health Funnel2 ranks · passiveLevel 10.Rank 1: Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.Rank 2: Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.Changed from Classic (was Demonology row 2). Classic rank 1: Increases the amount of Health transferred by your Health Funnel spell by 10%.
  • Improved Imp3 ranks · passiveLevel 10.Rank 1: Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.Rank 2: Increases the damage of your Imp's Firebolt spell by 20% and the effect of its Fire Shield spell by 20%.Rank 3: Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.Changed from Classic. Classic rank 1: Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.
  • Demonic Embrace5 ranks · passiveLevel 10.Rank 1: Increases your total Stamina by 3%.Rank 2: Increases your total Stamina by 6%.Rank 3: Increases your total Stamina by 9%.Rank 4: Increases your total Stamina by 12%.Rank 5: Increases your total Stamina by 15%.Changed from Classic. Classic rank 1: Increases your total Stamina by 3% but reduces your total Spirit by 1%.
  • Unholy Power5 ranks · passiveLevel 10.Rank 1: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.Rank 2: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 4%.Rank 3: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 6%.Rank 4: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 8%.Rank 5: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.Changed from Classic (was Demonology row 4). Classic rank 1: Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 4%.
  • Demonic Aegis2 ranks · passiveRequires 5 points in Demonology Talents (level 15).Rank 1: Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.Rank 2: Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.New in Forever. No Classic talent with this name.
  • Improved Voidwalker3 ranks · passiveRequires 5 points in Demonology Talents (level 15).Rank 1: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.Rank 2: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 20%.Rank 3: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.Same as Classic.
  • Fel Vitality3 ranks · passiveRequires 5 points in Demonology Talents (level 15).Rank 1: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.Rank 2: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 10%, and increases your maximum Mana by 10%.Rank 3: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.Changed from Classic (renamed from Fel Intellect, was 5 ranks, now 3, takes in Classic's Fel Stamina too, the pets' health). Classic rank 1: Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.
  • Demonic Energies2 ranks · passiveRequires 5 points in Demonology Talents (level 15).Rank 1: You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.Rank 2: You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.New in Forever. No Classic talent with this name.
  • Improved Sayaad3 ranks · passiveRequires 10 points in Demonology Talents (level 20).Rank 1: Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.Rank 2: Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 20%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 20%.Rank 3: Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.Same as Classic.
  • Demonic Sacrifice1 rank · activeRequires 10 points in Demonology Talents (level 20). 100 yd range | Instant.When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.Changed from Classic (was Demonology row 5). Classic rank 1: When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec.
  • Master Summoner2 ranks · passiveRequires 10 points in Demonology Talents (level 20).Rank 1: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.Rank 2: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.Changed from Classic (was Demonology row 4, no longer requires Fel Domination). Classic rank 1: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
  • Decimation2 ranks · passiveRequires 15 points in Demonology Talents (level 25).Rank 1: Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.Rank 2: Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.New in Forever. No Classic talent with this name.
  • Fel Domination1 rank · activeRequires 15 points in Demonology Talents (level 25). Requires Master Summoner. Instant | 5 min cooldown.Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.Changed from Classic (was Demonology row 3, now requires Master Summoner). Classic rank 1: Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
  • Demonic Brand3 ranks · passiveRequires 15 points in Demonology Talents (level 25).Rank 1: Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.Rank 2: Your Searing Pain generates 33% less threat and brands the target for 10 sec. Your pet's next 4 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.Rank 3: Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.New in Forever. No Classic talent with this name.
  • Improved Felhunter3 ranks · passiveRequires 20 points in Demonology Talents (level 30).Rank 1: Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.Rank 2: Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 20%, and reduces the cooldown of its Spell Lock by 4 sec.Rank 3: Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec.New in Forever. No Classic talent with this name.
  • Demonic Knowledge3 ranks · passiveRequires 20 points in Demonology Talents (level 30).Rank 1: Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.Rank 2: Increases your spell damage and your Demon pet's spell damage by up to 67% of your level while you have a summoned Demon pet active.Rank 3: Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.New in Forever. No Classic talent with this name.
  • Master Demonologist5 ranks · passiveRequires 25 points in Demonology Talents (level 35).Rank 1: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.Rank 2: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 4%. Voidwalker - Reduces Physical damage taken by 4%. Succubus/Incubus - Increases Shadow damage done by 4%. Felhunter - Reduces Magic damage taken by 4%.Rank 3: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 6%. Voidwalker - Reduces Physical damage taken by 6%. Succubus/Incubus - Increases Shadow damage done by 6%. Felhunter - Reduces Magic damage taken by 6%.Rank 4: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 8%. Voidwalker - Reduces Physical damage taken by 8%. Succubus/Incubus - Increases Shadow damage done by 8%. Felhunter - Reduces Magic damage taken by 8%.Rank 5: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.Changed from Classic (no longer requires Unholy Power). Classic rank 1: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 4%. Voidwalker - Reduces physical damage taken by 2%. Succubus/Incubus - Increases all damage caused by 2%. Felhunter - Increases all resistances by .2 per level.
  • Demonic Pact1 rank · passiveRequires 30 points in Demonology Talents (level 40). Requires Soul Link.Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.New in Forever. No Classic talent with this name.

Gone from Classic Demonology: Improved Healthstone (2 ranks, Increases the amount of Health restored by your Healthstone by 10%.); Fel Stamina (5 ranks, Increases the maximum Health of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.); Improved Subjugate Demon (5 ranks, Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 2% and reduces the resist chance by 2%.); Improved Firestone (2 ranks, Increases the bonus Fire damage from Firestones and the Firestone effect by 15%.); Improved Spellstone (2 ranks, Increases the amount of damage absorbed by your Spellstone by 15%.).

Destruction 16 talents

  • Destructive Reach2 ranks · passiveLevel 10.Rank 1: Increases the range of your Destruction spells by 10%.Rank 2: Increases the range of your Destruction spells by 20%.Moved, same effect (was Destruction row 4). Classic rank 1: Increases the range of your Destruction spells by 10%.
  • Improved Shadow Bolt5 ranks · passiveLevel 10.Rank 1: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.Rank 2: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 8% for 12 sec.Rank 3: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 12% for 12 sec.Rank 4: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 16% for 12 sec.Rank 5: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec.Changed from Classic. Classic rank 1: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.
  • Bane5 ranks · passiveLevel 10.Rank 1: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.Rank 2: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.2 sec and your Soul Fire spell by 0.8 sec.Rank 3: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.3 sec and your Soul Fire spell by 1.2 sec.Rank 4: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.4 sec and your Soul Fire spell by 1.6 sec.Rank 5: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.Changed from Classic (was Destruction row 2). Classic rank 1: Reduces the casting time of your Shadow Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
  • Molten Skin5 ranks · passiveRequires 5 points in Destruction Talents (level 15).Rank 1: Reduces all damage taken by 2%.Rank 2: Reduces all damage taken by 4%.Rank 3: Reduces all damage taken by 6%.Rank 4: Reduces all damage taken by 8%.Rank 5: Reduces all damage taken by 10%.New in Forever. No Classic talent with this name.
  • Cataclysm3 ranks · passiveRequires 5 points in Destruction Talents (level 15).Rank 1: Reduces the Mana cost of your Destruction spells by 3%.Rank 2: Reduces the Mana cost of your Destruction spells by 6%.Rank 3: Reduces the Mana cost of your Destruction spells by 10%.Changed from Classic (was Destruction row 1, was 5 ranks, now 3). Classic rank 1: Reduces the Mana cost of your Destruction spells by 1%.
  • Aftermath5 ranks · passiveRequires 5 points in Destruction Talents (level 15).Rank 1: Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.Rank 2: Increases the initial damage of your Immolate spell by 20% and your Conflagrate spell has a 40% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.Rank 3: Increases the initial damage of your Immolate spell by 30% and your Conflagrate spell has a 60% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.Rank 4: Increases the initial damage of your Immolate spell by 40% and your Conflagrate spell has a 80% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.Rank 5: Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.Changed from Classic. Classic rank 1: Gives your Destruction spells a 2% chance to daze the target for 5 sec.
  • Ruin5 ranks · passiveRequires 10 points in Destruction Talents (level 20).Rank 1: Increases the critical strike damage bonus of your Destruction spells by 20%.Rank 2: Increases the critical strike damage bonus of your Destruction spells by 40%.Rank 3: Increases the critical strike damage bonus of your Destruction spells by 60%.Rank 4: Increases the critical strike damage bonus of your Destruction spells by 80%.Rank 5: Increases the critical strike damage bonus of your Destruction spells by 100%.Changed from Classic (was Destruction row 5, was 1 rank, now 5, no longer requires Devastation). Classic rank 1: Increases the critical strike damage bonus of your Destruction spells by 100%.
  • Shadowburn1 rank · activeRequires 10 points in Destruction Talents (level 20). 105 Mana | 30 yd range | Instant | 15 sec cooldown | Reagents: Soul Shard.Instantly blasts the target for 65 to 73 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.Changed from Classic (was Destruction row 3, column 4, now column 3). Classic rank 1: Instantly blasts the target for 91 to 103 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
  • Intensity3 ranks · passiveRequires 15 points in Destruction Talents (level 25).Rank 1: Gives your Destruction spells a 23% chance to not lose casting time when you take damage.Rank 2: Gives your Destruction spells a 47% chance to not lose casting time when you take damage.Rank 3: Gives your Destruction spells a 70% chance to not lose casting time when you take damage.Changed from Classic (was 2 ranks, now 3). Classic rank 1: Gives you a 35% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.
  • Agonizing Flames3 ranks · passiveRequires 15 points in Destruction Talents (level 25).Rank 1: Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.Rank 2: Increases the critical strike chance of your Searing Pain spell by 7% and the damage done by all your Destruction spells by 7%.Rank 3: Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.Changed from Classic (renamed from Improved Searing Pain, was Destruction row 4, column 4, now column 2, was 5 ranks, now 3). Classic rank 1: Increases the critical strike chance of your Searing Pain spell by 2%.
  • Conflagrate1 rank · activeRequires 15 points in Destruction Talents (level 25). 100 Mana | 30 yd range | Instant | 10 sec cooldown.Ignites a target that is already afflicted by your Immolate spell, dealing 88 to 110 Fire damage and consuming your Immolate effect.Changed from Classic (was Destruction row 7, no longer requires Improved Immolate). Classic rank 1: Ignites a target that is already afflicted by Immolate, dealing 249 to 315 Fire damage and consuming the Immolate spell.
  • Pyroclasm2 ranks · passiveRequires 20 points in Destruction Talents (level 30). Requires Intensity.Rank 1: Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.Rank 2: Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.Changed from Classic. Classic rank 1: Gives your Rain of Fire, Hellfire, and Soul Fire spells a 13% chance to stun the target for 3 sec.
  • Bane of Havoc1 rank · activeRequires 20 points in Destruction Talents (level 30). 5% of base mana | 30 yd range | Instant.Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.New in Forever. No Classic talent with this name.
  • Fire and Brimstone3 ranks · passiveRequires 20 points in Destruction Talents (level 30). Requires Conflagrate.Rank 1: Increases the critical strike chance of your Conflagrate spell by 8%.Rank 2: Increases the critical strike chance of your Conflagrate spell by 17%.Rank 3: Increases the critical strike chance of your Conflagrate spell by 25%.New in Forever. No Classic talent with this name.
  • Shadow and Flame5 ranks · passiveRequires 25 points in Destruction Talents (level 35).Rank 1: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.Rank 2: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 40% chance not to consume Immolate, and Shadowburn has a 40% chance to instantly refund a Soul Shard.Rank 3: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 6% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 6% for 20 sec. In addition, Conflagrate has a 60% chance not to consume Immolate, and Shadowburn has a 60% chance to instantly refund a Soul Shard.Rank 4: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.Rank 5: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.New in Forever. No Classic talent with this name.
  • Incinerate1 rank · activeRequires 30 points in Destruction Talents (level 40). Requires Bane of Havoc. 205 Mana | 30 yd range | 2.5 sec cast.Deals 99 to 113 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.New in Forever. No Classic talent with this name.

Gone from Classic Destruction: Improved Firebolt (2 ranks, Reduces the casting time of your Imp's Firebolt spell by 0.5 sec.); Improved Lash of Pain (2 ranks, Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 3 sec.); Devastation (5 ranks, Increases the critical strike chance of your Destruction spells by 1%.); Improved Immolate (5 ranks, Increases the initial damage of your Immolate spell by 5%.); Emberstorm (5 ranks, Increases the damage done by your Fire spells by 2%.).

From the WoW Forever beta client, with the 30 Oct server hotfixes on the Warlock trees as other readers logged them; checked in game with reader reports. Plan a Warlock build in the calculator, or see the racials, changed class abilities and Legacy perks.

Popular Warlock builds

Of the 24,287 Warlock builds with 41 or more points planned here, since the Oct 15 patch (build 70425), 10,277 lead in Demonology (42%), 8,793 in Affliction and 5,217 in Destruction. The three planned most among these builds:

  • #1 Affliction Warlock 35/11/0Built around Malevolence, Nightfall, Siphon Life, Soul Siphon, Shadow Mastery and Wrack; opened 4,509 times, saved 437, shared 164. Open it in the calculator.
  • #2 Affliction Warlock 35/11/5Built around Malevolence, Nightfall, Siphon Life, Soul Siphon, Shadow Mastery and Wrack; opened 1,083 times, saved 152, shared 61. Open it in the calculator.
  • #3 Affliction Warlock 40/11/0Built around Malevolence, Nightfall, Siphon Life, Soul Siphon, Shadow Mastery and Wrack; opened 324 times, saved 127, shared 27. Open it in the calculator.

Every popular Warlock build, by spec and patch, and the Warlock leveling order people place their points in. Builds within a few points of each other count as one, ranked by what people did with them: made, opened by link, shared, saved or viewed.

Counted on 1 Nov 2026, recounted a few times a day, by this site's own counter, no identities.

New, changed and removed Warlock talents since Classic

Warlock has 52 talents in WoW Forever against 50 in Classic: 17 new (Soul Harvest, Improved Drains, Pandemic, Malevolence, Wrack, Demonic Aegis, Demonic Energies, Decimation, Demonic Brand, Improved Felhunter, Demonic Knowledge, Demonic Pact, Molten Skin, Bane of Havoc, Fire and Brimstone, Shadow and Flame and Incinerate), 30 changed in text, ranks or prerequisite, 3 moved (Improved Life Tap, Grim Reach and Destructive Reach), 2 the same, and 15 gone (Improved Curse of Weakness, Improved Drain Soul, Improved Drain Mana, Improved Curse of Exhaustion, Dark Pact, Improved Healthstone, Fel Stamina, Improved Subjugate Demon, Improved Firestone, Improved Spellstone, Improved Firebolt, Improved Lash of Pain, Devastation, Improved Immolate and Emberstorm). On the beta, build 69876 (16 Sep) changed 15 lines, build 70170 (1 Oct) changed 3 lines, build 70291 (8 Oct) changed 1 line, build 70425 (15 Oct) changed 4 lines, the hotfixes to build 70425 (20 Oct) changed 3 lines and the hotfixes to build 70685 (30 Oct) changed 1 line. The Warlock trees here carry the server's 30 Oct hotfixes, which the beta client's files do not. What changed for Warlocks since Classic is the full guide, talent by talent and spell by spell, with the video.

Warlock talents, questions answered

  • How many talent points does a Warlock have in WoW Forever?51 at level 60, one a level from level 10. The beta ended on 23 October at its level 30 cap, which is 21 points; the game launches 4 November 2026.
  • How many talents does a Warlock have in WoW Forever?52: 17 Affliction, 19 Demonology and 16 Destruction, against 50 in Classic. Each row opens 5 points into its tree, so at the level 30 beta cap (21 points) rows 1 to 5 are open: Shadow Mastery, Master Demonologist and Shadow and Flame (row 6) need 25 points in their trees, and Wrack, Demonic Pact and Incinerate (row 7) need 30 points in their trees.
  • Which Warlock spec is most popular in WoW Forever?Demonology: 10,277 of the 24,287 Warlock builds with 41 or more points planned here, since the Oct 15 patch (build 70425), lead in it (42%); 8,793 lead in Affliction and 5,217 in Destruction. Each build counts once, under the tree with its most points.
  • What level do you get Wrack, Demonic Pact and Incinerate?Level 40 at the earliest: each is a row 7 talent, which needs 30 points in its tree, and the 31st point comes at level 40, or 35 with the Legacy perk Talented at 5/5. The beta ended at its level 30 cap, so none of them could be taken there. Read from the beta client's talent data and Legacy perks. Wrack, Demonic Pact and Incinerate.
  • Can I plan a Warlock build in game?Yes. The free Talents Forever addon shows a build from this calculator in the game's talent window and follows it as you level, with the plans kept per class. It is on CurseForge; the ideas page says how to install it. The addon and the ideas page.

Last checked against beta build 1.60.1.70685 hotfixes on 30 Oct 2026. Talents from the WoW Forever beta client, build 1.60.1.70630, and the server's 30 Oct hotfixes; build counts from this site's own counter, no identities. Also: the popular builds of every class and every class's leveling order.

Also for Warlocks: the most popular builds, the leveling order, what changed since Classic, the abilities, new and changed, the races and their racials, questions answered from the data, and the Warlock calculator.