WoW Forever Druid builds, the most popular from 8,892 planned here
Talents Forever › Popular builds › Druid builds
5,042 of the 8,892 Druid builds with 41 or more points planned here (57%) lead in Feral Combat, 2,185 in Restoration and 1,665 in Balance. Weighted by what people did with each build (made, viewed, opened by link, shared or saved), Feral Combat has 53%, Restoration 27% and Balance 20%. At the level 30 cap the most made 21-point build also leads in Feral Combat. 45.9% of the Druid leveling orders people recorded lead in Feral Combat. Every build below opens in the Druid calculator, and the Druid leveling order shows the order people place these points in.
Counted on 1 Nov 2026, recounted a few times a day.
- Feral Combat 57%
- Restoration 24%
- Balance 19%
WoW Forever Feral Combat Druid build (cat and bear)
5,042 of the 8,892 Druid builds with 41 or more points (57%) lead in Feral Combat; the most used is 9/36/5 (#1), going to Primal Bite. Open it in the calculator, or see the talents Feral builds take.
WoW Forever Restoration Druid build (healer)
2,185 of the 8,892 Druid builds with 41 or more points (24%) lead in Restoration; the most used is 11/0/39 (#2), going to Wild Growth. Open it in the calculator, or see the talents Restoration builds take.
WoW Forever Balance Druid build (Moonkin)
1,665 of the 8,892 Druid builds with 41 or more points (19%) lead in Balance; the most used is 36/0/15 (#4), going to Moonkin Form. Open it in the calculator, or see the talents Balance builds take.
What PC does WoW Forever need? Blizzard's spec, a check for your own PC, and an NZXT Flex PC to rent that meets it.
The 5 most popular level 60 Druid builds Balance / Feral Combat / Restoration points
Builds of 50 points or more of the 51 a level 60 Druid has.
- 1Load
Feral Combat Druid 9/36/5, takes Natural Reaction 5/5
Balance 9 / Feral Combat 36 / Restoration 5 Takes Leader of the Pack, Natural Instinct 2/2, Rend and Tear 5/5, Natural Reaction 5/5 and Primal Bite. Maxes Genesis, Nature's Majesty, Nature's Reach, Ferocity, Feral Swiftness, Feral Instinct and 11 more. - 2Load
Restoration Druid 11/0/39, healing
Balance 11 / Feral Combat 0 / Restoration 39 Takes Nature's Swiftness, Living Spirit 3/3, Improved Tranquility 2/2, Improved Regrowth 5/5 and Wild Growth. Maxes Genesis, Moonglow, Nature's Majesty, Nature's Splendor, Nature's Focus, Heart of the Wild and 10 more. - 3Load
Restoration / Balance Druid 21/0/30, healing
Balance 21 / Feral Combat 0 / Restoration 30 Takes Living Spirit 3/3 and Improved Regrowth 5/5. Maxes Genesis, Moonglow, Improved Moonfire, Nature's Majesty, Improved Entangling Roots, Insect Swarm and 9 more. - 4Load
Balance Druid 36/0/15, Moonkin
Balance 36 / Feral Combat 0 / Restoration 15 Takes Nature's Grace, Eclipse 3/3, Moonfury 5/5 and Moonkin Form. Maxes Improved Wrath, Moonglow, Improved Moonfire, Nature's Majesty, Nature's Reach, Nature's Splendor and 10 more. - 5Load
Feral Combat Druid 9/32/10, takes Shifting Power
Balance 9 / Feral Combat 32 / Restoration 10 Takes Leader of the Pack, Natural Instinct 2/2, Rend and Tear 5/5 and Shifting Power. Maxes Genesis, Nature's Majesty, Nature's Reach, Ferocity, Feral Swiftness, Shredding Attacks and 11 more.
Builds within a few points of each other count as one family, shown by its most used member. The rows and the spec split come from the 8,892 Druid builds with 41 or more points planned here since the Oct 30 hotfixes to build 70685, ranked by what people did with each family since then: a share or a save weighs 5, a link open 3, making the build 2 and a view 1. The shared, saved and opened counts run from 13 Sep, before the beta: a row's share is its family's shares, saves and link opens over every Druid build's (5,457 shares, 11,953 saves, 118,085 link opens since 13 Sep), so a row can hold a larger share than one ranked above it.
Since 13 Sep, 88,357 Druid builds were made, shared, saved or opened here and 13,029 of them have all 51 points, those today's trees no longer allow included; this list counts the 8,892 with 41 or more points that today's trees allow, since the Oct 30 hotfixes to build 70685.
Druid builds by what they're for tagged in the calculator
- 1Load
Feral Combat Druid 9/36/5, takes Natural Reaction 5/5
Balance 9 / Feral Combat 36 / Restoration 5 Maxes Genesis, Nature's Majesty, Nature's Reach, Ferocity, Feral Swiftness, Feral Instinct and 11 more. - 2Load
Feral Combat Druid 9/32/10, takes Shifting Power, with Primal Bite
Balance 9 / Feral Combat 32 / Restoration 10 Maxes Genesis, Nature's Majesty, Nature's Reach, Ferocity, Feral Swiftness, Feral Instinct and 14 more. - 3Load
Restoration / Balance Druid 20/7/24, healing
Balance 20 / Feral Combat 7 / Restoration 24 Maxes Improved Wrath, Moonglow, Improved Moonfire, Nature's Majesty, Nature's Reach, Nature's Splendor and 11 more. - 4Load
Feral Combat Druid 9/32/10, takes Shifting Power, with Primal Bite and Furor
Balance 9 / Feral Combat 32 / Restoration 10 Maxes Genesis, Nature's Majesty, Nature's Reach, Ferocity, Feral Swiftness, Feral Instinct and 13 more. - 5Load
Feral Combat Druid 9/32/10, takes Shifting Power, with Furor
Balance 9 / Feral Combat 32 / Restoration 10 Maxes Genesis, Nature's Majesty, Nature's Reach, Ferocity, Furor, Feral Swiftness and 12 more.
- 1Load
Restoration Druid 11/0/39, healing
Balance 11 / Feral Combat 0 / Restoration 39 Maxes Genesis, Nature's Majesty, Nature's Reach, Nature's Splendor, Nature's Focus, Heart of the Wild and 10 more. - 2Load
Feral Combat Druid 9/36/5, takes Natural Reaction 5/5
Balance 9 / Feral Combat 36 / Restoration 5 Maxes Genesis, Nature's Majesty, Nature's Reach, Ferocity, Feral Swiftness, Feral Instinct and 11 more. - 3Load
Balance Druid 36/0/15, Moonkin
Balance 36 / Feral Combat 0 / Restoration 15 Maxes Improved Wrath, Moonglow, Improved Moonfire, Nature's Majesty, Nature's Reach, Nature's Splendor and 10 more. - 4Load
Restoration Druid 11/0/40, healing, with Nature's Focus
Balance 11 / Feral Combat 0 / Restoration 40 Maxes Genesis, Moonglow, Nature's Majesty, Nature's Splendor, Nature's Focus, Heart of the Wild and 11 more. - 5Load
Balance Druid 38/0/13, Moonkin
Balance 38 / Feral Combat 0 / Restoration 13 Maxes Improved Wrath, Moonglow, Improved Moonfire, Nature's Majesty, Nature's Reach, Nature's Splendor and 10 more. - 6Load
Feral Combat Druid 9/32/10, takes Natural Reaction 5/5
Balance 9 / Feral Combat 32 / Restoration 10 Maxes Genesis, Nature's Majesty, Nature's Reach, Ferocity, Feral Swiftness, Feral Instinct and 12 more. - 7Load
Restoration Druid 11/0/40, healing, with Tranquil Spirit
Balance 11 / Feral Combat 0 / Restoration 40 Maxes Genesis, Moonglow, Nature's Majesty, Nature's Splendor, Heart of the Wild, Naturalist and 11 more. - 8Load
Feral Combat Druid 9/32/10, takes Shifting Power, with Feral Charge
Balance 9 / Feral Combat 32 / Restoration 10 Maxes Genesis, Nature's Majesty, Nature's Reach, Ferocity, Feral Swiftness, Shredding Attacks and 11 more. - 9Load
Restoration Druid 7/0/44, healing
Balance 7 / Feral Combat 0 / Restoration 44 Maxes Genesis, Nature's Majesty, Nature's Focus, Heart of the Wild, Naturalist, Reflection and 9 more. - 10Load
Feral Combat Druid 9/31/11, takes Shifting Power
Balance 9 / Feral Combat 31 / Restoration 11 Maxes Genesis, Nature's Majesty, Nature's Reach, Ferocity, Feral Swiftness, Shredding Attacks and 11 more. - 11Load
Feral Combat Druid 0/42/8, takes Natural Reaction 5/5
Balance 0 / Feral Combat 42 / Restoration 8 Maxes Ferocity, Furor, Feral Instinct, Brutal Impact, Thick Hide, Savage Fury and 11 more. - 12Load
Feral Combat Druid 8/33/10, takes Shifting Power
Balance 8 / Feral Combat 33 / Restoration 10 Maxes Genesis, Nature's Majesty, Ferocity, Feral Swiftness, Feral Instinct, Shredding Attacks and 12 more. - 13Load
Feral Combat Druid 7/39/5, takes Natural Reaction 5/5
Balance 7 / Feral Combat 39 / Restoration 5 Maxes Genesis, Nature's Reach, Ferocity, Feral Swiftness, Feral Instinct, Thick Hide and 12 more. - 14Load
Feral Combat Druid 9/32/10, takes Shifting Power
Balance 9 / Feral Combat 32 / Restoration 10 Maxes Genesis, Nature's Majesty, Nature's Reach, Furor, Feral Swiftness, Shredding Attacks and 11 more.
- 1Load
Feral Combat / Restoration Druid 11/24/16
Balance 11 / Feral Combat 24 / Restoration 16 Maxes Genesis, Nature's Majesty, Nature's Reach, Nature's Splendor, Furor, Feral Swiftness and 15 more.
Players tag a build Leveling, PvE or PvP in the "What's it for?" row of the Druid calculator; a tag counts once they have saved or shared that build, one a day each. A build is listed with 3 tags on two days, named only once two or more people used it on the same day, and only for what at least half as many of its tags say as its most said purpose. Tank, healer or DPS is read from the talents. Tags say what players use a build for, not how strong it is.
This is a count of what people plan on this site, not a tier list. When a beta build moves, adds, removes or renames a Druid talent or changes what it needs first, the count starts again from the day after that build and shows once 1,000 builds with 41 or more points are made on the new trees, as it did after the Oct 30 hotfixes to build 70685.
Druid builds by role: cat, bear, Moonkin and healing
Feral Combat holds the Cat Form and Bear Form talents. Of the 5,042 builds with 41 or more points planned here since the Oct 30 hotfixes to build 70685 that lead in Feral Combat, 36% have a point in Natural Reaction (more dodge and a chance at 5 Rage when you dodge), 55% in Lacerate (lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target), 58% in Primal Bite (generates a high amount of threat), 62% in Predatory Discipline (your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy) and 46% in Shifting Power (turns Mana into 40 Energy, the Cat Form resource). Balance is the Moonkin, or boomkin, tree: Moonkin Form is its row 7 talent, and 1,665 builds with 41 or more points lead there. Restoration is the healing, or resto, tree: Wild Growth (heals the target and their party) is its row 7 talent, and 2,185 builds with 41 or more points lead there.
Druid talents by pick rate, most and least taken
Most taken: Heart of the Wild 83% (Restoration), Genesis 76% (Balance), Nature's Majesty 75% (Balance), Naturalist 71% (Restoration), Nature's Reach 64% (Balance). Least taken: Tranquil Spirit 4% (Restoration), Improved Tranquility 6% (Restoration), Overgrowth 6% (Balance), Subtlety 6% (Restoration), Improved Starfire 10% (Balance). Share of Druid builds with 41 or more points that have a point in the talent, each build counted once.
Druid builds at level 30, the beta cap 21 points
The beta cap rose to level 30 on 1 Oct, so 21 points. These are the 21-point Druid builds people set at level 30 most often between 1 and 16 Oct 2026, counted once per visitor per day on builds somebody made, shared or saved here (431 in all; builds within four points count as one, and a family is shown once it has five or more people-days and its most-made build was made, shared or saved by at least two people on one day and three people-days in all).
- 1Load
Level 30 Feral Combat Druid build, 21 points
Balance 0 / Feral Combat 21 / Restoration 0 Maxes Ferocity, Feral Swiftness, Feral Instinct, Savage Fury, Feral Charge, Sharpened Claws and 3 more. - 2Load
Level 30 Balance Druid build, 21 points, Moonkin
Balance 21 / Feral Combat 0 / Restoration 0 Maxes Improved Wrath, Moonglow, Improved Moonfire, Nature's Majesty, Nature's Reach, Nature's Splendor and 2 more. - 3Load
Level 30 Feral Combat Druid build, 21 points, takes Shifting Power
Balance 0 / Feral Combat 21 / Restoration 0 Maxes Ferocity, Feral Swiftness, Feral Instinct, Shredding Attacks, Savage Fury, Sharpened Claws and 2 more. Since this count, Improved Shifting Power was taken out of the trees. Load opens it on today's trees, and the calculator lists every point that comes back to spend.
No Restoration 21-point build has reached the floor yet (86 people-days in the window).
Each spec's first 21 points, as the leveling orders place them: Feral Combat 9/7/5, from 60,259 Feral Combat orders; Balance 21/0/0, from 41,072. Recorded 18 Sep to 16 Oct 2026; the Druid leveling order has every bracket.
Questions
- Which Druid spec do people build most in WoW Forever?
- 5,042 of the 8,892 Druid builds with 41 or more points planned here (57%) lead in Feral Combat, 2,185 in Restoration and 1,665 in Balance, counted since the Oct 30 hotfixes to build 70685. Weighted by what people did with each build (made, viewed, opened by link, shared or saved), Feral Combat has 53%, Restoration 27% and Balance 20%. At the level 30 cap the most made 21-point build also leads in Feral Combat. 45.9% of the Druid leveling orders people recorded lead in Feral Combat.
- What is the most popular Druid build at level 30, the beta cap?
- Feral Combat 0/21/0: 3.9% of the 431 level 30 Druid builds counted between 1 and 16 Oct 2026 (17 people-days), maxing Ferocity, Feral Swiftness, Feral Instinct, Savage Fury, Feral Charge, Sharpened Claws and 3 more.
- What is the most popular Druid build at level 60?
- Feral Combat Druid 9/36/5, takes Natural Reaction 5/5, ranked first by what people did with each build since the Oct 30 hotfixes (a share or a save weighs 5, a link open 3, making the build 2, a view 1). It holds 2.4% of every Druid share, save and link open counted here since 13 Sep (shared 135, saved 378, opened 2,768).
- Which Druid talents are taken most and least?
- Most taken: Heart of the Wild (83%), Genesis (76%) and Nature's Majesty (75%). Least taken: Tranquil Spirit (4%), Improved Tranquility (6%) and Overgrowth (6%). The percentages are the share of Druid builds with 41 or more points that have at least one point in the talent, each build counted once.
- Is there a Druid raid, dungeon or PvP build in WoW Forever yet?
- The builds people tagged most for each, when they saved or shared them in the calculator. PvE: as a tank, Feral Combat Druid 9/36/5, takes Natural Reaction 5/5 (21 tags); as a healer, Restoration Druid 11/0/39, healing (26 tags); as DPS, Balance Druid 36/0/15, Moonkin (12 tags). PvP: as DPS, Feral Combat / Restoration Druid 11/24/16 (4 tags). A build is listed once it has 3 tags for the same thing; these are tags from players, not a ranking of how strong a build is.
- Is this a Druid tier list?
- No. The builds are ranked by what people did with them on this site (shared, saved, opened by link, made or viewed), not by how strong they are.
- Where do these Druid build numbers come from?
- From this site's own counter, which keeps counts only and no identities: every Druid build planned in the calculator, and how often each was shared, saved or opened by link. Builds within a few points of each other count as one family, shown by its most used member, and every spec gets at least one row. The list is rebuilt a few times a day, last on 1 Nov 2026.
Also for Druids: the leveling order, every talent in words, what changed since Classic, the abilities, new and changed, the races and their racials, questions answered from the data, and the Druid calculator. The most popular builds of every class.
