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About

Some careers follow a plan. Mine followed a craft.

More than 25 years. 45…

Activity

8K followers

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Experience & Education

  • Soderwall Studio

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Publications

  • Of Games & God

    Baker Publishing Group

    Was brought into consult and contribute insights towards real world, convictions and controversies of the gaming industry and religion.
    The book is a solid research & intellectual curiosity, dispelling myths, debunking stereotypes and offering informed, level-headed and accessible analysis of a perplexing and contentious subject. Of Games & God is a valuable resource that invites players and skeptics alike into a critical discussion of the dark spots and bright lights of interactive…

    Was brought into consult and contribute insights towards real world, convictions and controversies of the gaming industry and religion.
    The book is a solid research & intellectual curiosity, dispelling myths, debunking stereotypes and offering informed, level-headed and accessible analysis of a perplexing and contentious subject. Of Games & God is a valuable resource that invites players and skeptics alike into a critical discussion of the dark spots and bright lights of interactive entertainment.

    Other authors
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  • Game Development Essentials 1st & 2nd editions

    Thompsons/DelMar Learning

    Co-Contributed to Game Development Essentials: An Introduction, 2nd Edition offers a thorough and insightful introduction to the game development industry, with industry updates that will keep readers current and well-prepared for a career in the field. The book begins with a highly informative chapter on the evolution of game development, providing a historical context for later chapters, and moves on to examine content creation and the concepts behind the development of story, character…

    Co-Contributed to Game Development Essentials: An Introduction, 2nd Edition offers a thorough and insightful introduction to the game development industry, with industry updates that will keep readers current and well-prepared for a career in the field. The book begins with a highly informative chapter on the evolution of game development, providing a historical context for later chapters, and moves on to examine content creation and the concepts behind the development of story, character, environment, level design, user interface, and sound. With the same engaging writing style and examples that made the first edition so popular, this new edition features expanded coverage of today's hottest topics - such as next-generation platforms (Xbox 360, PS3, and Wii), level design, interface design, project management, serious games, game accessibility, and online social networks. New game-related technology, development techniques, and the latest research in the field make this an invaluable resource for anyone entering the exciting, competitive, ever-changing world of game development.

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Courses

  • Instructed GAD students in Adv. 3d animation and 2d/3d Compositing w/ 3ds Max & After Effects

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Honors & Awards

  • TED speaker and Startup expert & motivator

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    - TED speaker
    - IGDA speaker, industry presenter and panelist
    - Guest lecturer for Game Art & Design (GAD) and Video Game Production (VGP) colleges nation wide
    - Professional Blog writer on building Game Careers, studio start-ups and best Game Art & Design practices for AAA's and Indie game development

Organizations

  • IGDA

    Board Member

    - Present

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