Interviews

From developers to major Hollywood actors and more, TheGamer brings you the voices that matter across video games and entertainment.

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Monster Hunter Wilds Ascendance protagonist on his knees staring into the distance.
Monster Hunter Wilds: Ascendance Team Give Us The Lowdown On Next Year's Giant Expansion

We sat down with the game's director, art director, Switch 2 producer, and series producer to discuss all things Ascendance.

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Soul wearing his hat in front of a burning building in Phantom Blade Zero.
Phantom Blade Zero Director Talks John Wick, Jackie Chan, And His Biggest Conundrum

Soulframe, the Phantom Blade Zero director, walked us through the biggest talking points for this month's upcoming title.

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Valheim character looking at a door.
Valheim’s Final Update Almost Looked Completely Different

In our interview, Valheim art director Robin Eyre discusses the Deep North, the road to 1.0, and what's next.

a female character looking at the camera in dragon's dogma 2 dark arisen.
Dragon's Dogma 2: Dark Arisen Devs Talk Balance, Loot, And How It Feels Like A New Game

We spoke to the game's two leads at this year's Tokyo Game Show, and our big interview is here on the eve of the DLC's launch.

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Mega Man in Mega Man Dual Override.
Mega Man: Dual Override Devs Talk Bosses, Balance, And Building A New Audience

We sat down with four members of the Dual Override team at this year's Tokyo Game Show to discuss everything about the upcoming title.

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Rayman using his helicopter hair in front of an TG orange background.
Exclusive: Rayman Brand Producer On Why Legends Was Remade, Rabbids, And The Future Of The Series

Loic Gounon talks to us about Retold’s recent delay, the possibility of revisiting other games, and much more.

James Yen with Xal'atath from Heroes of the Storm.
“Hopefully, There’s No More Copium”: Heroes Of The Storm Lead Dev On The Game's Comeback

An interview with a Heroes Of The Storm dev about its comeback, the years of “copium", and what could come next.

A monster from Tarae The Unbound.
Tarae: The Unbound Wants To Offer “A More Expansive Experience”

Boundary explains how Tarae: The Unbound uses East Asian mythology, varied classes, and folklore-inspired bosses to stand out in the action RPG crowd.

The two main characters of Age Twisters looking around a corner.
Age Twisters Wants To Create A “Rollercoaster Of Fun” Between Players

Age Twisters’ developers explain how the characters’ different ages shape their abilities and the game’s wider adventure.

Daito fighting a man in Osaka in Stranger Than Heaven.
Stranger Than Heaven Wants To Give Us Something “Very Different” From Other Games

Stranger Than Heaven’s developers explain how historical research helped shape its brutal combat, era-specific entertainment, and 50-year story.

A hero character landing in Project Zeta.
Project Zeta CEO Explains Its New Multi-Team Tactical Arena Genre

Nirvanana CEO Namseok Kim explains how Project Zeta is trying to create a new kind of competitive multiplayer game.

Grey Harker in No Law.
No Law's Developers Say Players "Should Not Be Able To Play The Game Wrong"

No Law puts player freedom first, letting you explore Port Desire, tackle missions your way, and even permanently change the world around you.

DRAGON BALL XENOVERSE 3 protagonist running towards the camera.
Dragon Ball Xenoverse 3 Producer Talks Timing, Akira Toriyama, And The Galactic Patrol Arc

We sat down with Masayuki Hirano at Gamescom 2026 to discuss all things Dragon Ball Xenoverse 3.

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George and Nico about to get attack in Broken Sword The Smoking Mirror Reforged.
Broken Sword 2 Reforged Has No AI, With "Everything Hand-Drawn From Scratch"

Charles Cecil talks Broken Sword 2 Reforged, Parzival’s Stone, and his dream casting of Brendan Fraser and Marion Cotillard.

Axel from Crazy Taxi looking lovingly at a glizzy.
Crazy Taxi Legend Kenji Kanno Gives Us The Lowdown On World Tour

We sat down with Kanno at this year's Gamescom, who talked us through everything we can expect in the upcoming World Tour.

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Dave Curd of PUBG Ded Net.
PUBG: Ded.Net Wants You To “Love It Or Hate It” - Just Don’t Be Indifferent

PUBG: Ded.Net takes the series somewhere much stranger, blending roguelike progression, wild builds, dark humour, and a ‘90s setting.

A black-haired character in stellar blade.
Stellar Blade's Technical Director Talks AI, Switch 2 Port, And The Potential Of Blood Rain On Nintendo

We spoke to DongKi Lee, CTO and Stellar Blade Technical Director, to discuss the game's Switch 2 port and the studio's weird AI music video.

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Shadow Chie in Persona 4 Revival.
Persona 4 Revival Takes Inspiration From Both The Anime And Spin-Off Games

At Gamescom, I spoke with general producer Kazuhisa Wada and art director Akane Kabayashi about Persona 4 Revival.

silent hill townfall's protagonist staring intensly.
Silent Hill: Townfall Director And Producer Discuss The Game's Roots, Horror Stylings, And Place Within The Franchise

We sat down with Motoi Okamoto of Konami and Jon McKellan of Screen Burn to discuss all things Silent Hill: Townfall.

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Plague Tale Resonance Sophia with mask of Theseus.
Resonance: A Plague Tale Legacy Lead Talks Through All Of The Game's Big Changes

We sat down with Carol Ann Bañuls, lead writer of Resonance: A Plague Tale Legacy, at this year's Gamescom.

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