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gkjohnson/README.md

Graphics enthusiast, three.js collaborator, open source maintainer, former Mars helicopter operator & rover tool designer. If you like my work consider becoming a Github Sponsor. Open for contract work for robotics and data visualization, shader development, interactive 3d graphics, and contributions to any of the following projects!

✨ Highlights

🪐 Robotics, Geospatial, & NASA JPL

🌱 Miscellaneous

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  1. three-gpu-pathtracer three-gpu-pathtracer Public

    Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.

    JavaScript 1.8k 165

  2. three-mesh-bvh three-mesh-bvh Public

    A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

    JavaScript 3.4k 327

  3. three-bvh-csg three-bvh-csg Public

    A flexible, memory compact, fast and dynamic CSG implementation on top of three-mesh-bvh

    JavaScript 923 80

  4. closed-chain-ik-js closed-chain-ik-js Public

    A generalized inverse kinematics solver that supports closed chains for parallel kinematics systems, dynamic reconfiguration, and arbitrary joint configuration based on damped least squares error m…

    JavaScript 292 49

  5. NASA-AMMOS/3DTilesRendererJS NASA-AMMOS/3DTilesRendererJS Public

    Renderer for 3D Tiles in Javascript using three.js, Babylon.js, and r3f

    JavaScript 2.4k 404

  6. urdf-loaders urdf-loaders Public

    URDF Loaders for Unity and THREE.js with example ATHLETE URDF Files open sourced from NASA JPL

    JavaScript 801 221