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Pull requests list

Upgrade to wgpu 30
#24841 opened Jul 2, 2026 by ChristopherBiscardi Contributor Loading…
2 of 5 tasks
Hv k okla patch 1 S-Nominated-To-Close A triage team member thinks this PR or issue should be closed out.
#24840 opened Jul 2, 2026 by HvKOkla Loading…
Remove old docs that no longer apply A-Windowing Platform-agnostic interface layer to run your app in C-Docs An addition or correction to our documentation D-Domain-Agnostic Can be tackled by anyone with generic programming or Rust skills D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24838 opened Jul 2, 2026 by ItsDoot Contributor Loading…
Make the built-in 2D materials bindless. A-Rendering Drawing game state to the screen C-Performance A change motivated by improving speed, memory usage or compile times
#24833 opened Jul 1, 2026 by pcwalton Contributor Loading…
Have command error handling take impl FnOnce instead of a function pointer A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24831 opened Jul 1, 2026 by chescock Contributor Loading…
document settings save location and TOML format C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24830 opened Jul 1, 2026 by akshitj11 Contributor Loading…
1 task done
Fix bevy_gilrs weak rumble motor never being driven
#24829 opened Jul 1, 2026 by francisdb Contributor Loading…
Move bsn! macro docs back into macro crate, avoiding re-re-export issues A-Scenes Composing and serializing ECS objects C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24828 opened Jul 1, 2026 by laundmo Member Loading…
1 task done
0.19.1
2
Cluster RectLight A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24827 opened Jul 1, 2026 by dylansechet Contributor Loading…
Ignore ttf-parser advisory C-Dependencies A change to the crates that Bevy depends on D-Trivial Nice and easy! A great choice to get started with Bevy
#24819 opened Jun 30, 2026 by kfc35 Contributor Loading…
🐛 Fixes BSN support for fully qualified component paths A-Scenes Composing and serializing ECS objects C-Bug An unexpected or incorrect behavior D-Macros Code that generates Rust code D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24817 opened Jun 30, 2026 by ekwoka Contributor Loading… 0.19.1
Update hashbrown requirement from 0.16.1 to 0.17.1 C-Dependencies A change to the crates that Bevy depends on D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24816 opened Jun 30, 2026 by kfc35 Contributor Loading…
chore: update glam to 0.33.2 C-Dependencies A change to the crates that Bevy depends on D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24814 opened Jun 30, 2026 by alisterd51 Loading…
Try despawning the related Observer from ObservedBy. A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24813 opened Jun 30, 2026 by andriyDev Contributor Loading… 0.19.1
Alternative InvertibleComponentIdSet A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#24809 opened Jun 29, 2026 by chescock Contributor Loading…
Fix observers not removing themselves from ObservedBy. A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24802 opened Jun 29, 2026 by andriyDev Contributor Loading… 0.19.1
Packed Vals A-UI Graphical user interfaces, styles, layouts, and widgets C-Performance A change motivated by improving speed, memory usage or compile times D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Benchmarking This set of changes needs performance benchmarking to double-check that they help X-Contentious There are nontrivial implications that should be thought through
#24800 opened Jun 28, 2026 by ickshonpe Contributor Loading…
Ensure RenderLayers is a Component on every ExtractedLight and its ShadowView/ExtractedView A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24797 opened Jun 28, 2026 by kfc35 Contributor Loading… 0.19.1
Feathers theme generator and replacement of hard-coded light theme A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Needs-SME This type of work requires an SME to approve it.
#24794 opened Jun 28, 2026 by gagnus Contributor Loading…
Fix sigil default color to match label color, move border 1px A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24791 opened Jun 28, 2026 by gagnus Contributor Loading…
Targeted feathers fixes A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#24788 opened Jun 28, 2026 by gagnus Contributor Loading… 0.20
Fix BSN dynamic macro error for entity names and references A-Scenes Composing and serializing ECS objects C-Feature A new feature, making something new possible D-Macros Code that generates Rust code S-Nominated-To-Close A triage team member thinks this PR or issue should be closed out.
#24787 opened Jun 28, 2026 by mansiverma897993 Contributor Loading… 0.19.1
Added Cover and Contain scaling modes for ImageNode A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#24786 opened Jun 27, 2026 by Kees-van-Beilen Contributor Loading…
New menu-related widgets A-UI Graphical user interfaces, styles, layouts, and widgets D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24784 opened Jun 27, 2026 by viridia Contributor Loading…
Update parley to version 0.11 C-Dependencies A change to the crates that Bevy depends on D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24781 opened Jun 27, 2026 by ickshonpe Contributor Loading…
ProTip! Exclude everything labeled bug with -label:bug.