Beta known issues
- 51listed
- 8fixes announced
- 11work in progress
- 4source posts
Last checked 2026-10-22. Status is against the latest list; “first seen” is the date of the post that first carried the line.
- Mage 2
- Paladin 2
- Priest 2
- Rogue 1
- Warlock 2
- Warrior 1
- Barber 1
- Character sheet 3
- Combat 3
- Guilds 1
- Interface 2
- Legacy System 1
- Map 1
- Minimap 2
- Pets 3
- Quests 2
- Social 1
- Tooltips 1
- Waylaid Crates 2
- Other 18
Known issues
51Mage 2 listed
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Mana gem requires an additional spell to be cast by the mage to properly begin tracking its cooldown.
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Mages who learn Research can be prevented from accessing it.
Paladin 2 listed
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Vengeance (Retribution Paladin Talent) can activate off of periodic critical strikes. This is fixed in the next Beta build.
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Retribution Aura uses the target’s spell power instead of the Paladin’s.
Priest 2 listed
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Starshards (Night Elf Priest Racial) does not benefit from the Twilight Focus talent. This is fixed in the next Beta build.
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Priest tracks all spells by default.
Rogue 1 listed
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Item enhancements (such as Windfury or rogue poisons) cannot be tracked
Warlock 2 listed
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Warlock pets do not display Mana as a resource on the character sheet, and do not mention the scaling from their master (work in progress).
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Warlock pets do not display the correct scaling for Health from Stamina on the character sheet (work in progress).
Warrior 1 listed
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Warriors’ Dual Wield Specialization is granting both your Main hand and Off-hand 2/4/6/8/10% hit chance. It should only be granted to your Off-hand.
Barber 1 listed
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Barber Chairs cause a LUA error.
Character sheet 3 listed
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Because of the above, the Glancing Blow chances displayed on the character sheet are not accurate (work in progress).
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Character pane does not display Level, Class or Titles (work in progress)
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Pet Movement Speed’s information on the character sheet is not displaying the correct base values in yards per second (work in progress).
Combat 3 listed
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Armor bonuses from consumables and buffs are multiplied by Bear Form armor bonuses.
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The Glancing Blow chance for casters is incorrect at all levels, and the damage reduction of a glancing blow is also incorrect (work in progress).
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The Glancing Blow damage reduction penalty for Melee is incorrect on targets that are higher level than themselves.
- The chance a Glancing Blow occurs is correct for all levels for melee characters, and the damage reduction penalty for Glancing Blows for equal-level targets is correct. It is only the damage reduction penalty against higher level targets that is incorrect (work in progress).
Guilds 1 listed
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Player’s may find they are unable to sign guild charters. To alleviate this, we have temporarily made it possible to hand-in a guild charter with no signatures. (work in progress)
Interface 2 listed
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The Cooldown Manager is a work in progress. Complete implementation varies from class to class.
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Switching to or from Gamepad UI mode resets the active edit mode layout to the default preset.
Legacy System 1 listed
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You can open the Legacy System with the hotkey “Y” before reaching level 25. Doing so results in LUA errors on tab 1 and 3.
Map 1 listed
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Coldridge Valley does not reveal on the map when explored. This will be fixed in the next Beta build.
Minimap 2 listed
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The minimap may be partially off the screen.
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The minimap in Stormwind has display issues and will be fixed in a later build.
Pets 3 listed
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Pet Expertise is not displayed for both Hunters and Warlocks (work in progress).
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Pet Hit chance for both Hunters and Warlocks do not display the master’s scaling coefficient (work in progress).
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Pet cooldowns cannot be tracked.
Quests 2 listed
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Teldrassil - During the quest “Escaping Ban’ethil”, Sentinel Lynessa Duskblossom runs a bit too fast and spams her Strike ability. This is fixed in the next beta build.
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The Taillasher Eggs for the quest “Break A Few Eggs” do not respawn as quickly as intended. This will be fixed in a later build.
Social 1 listed
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Character friends in Beta disabled.
Tooltips 1 listed
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Create Firestone Ranks 3 and 4 do not display the conjured item tooltip portion of these abilities. This is fixed in the next Beta build.
Waylaid Crates 2 listed
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Waylaid Crate: Apprentice Curiosities does not accept Greater Magic Essence, and incorrectly allows you to target Lesser Magic Essence. This is fixed in the next Beta build.
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Waylaid Crates do not function on items with a maximum stack size smaller than the quantity required. This is fixed in the next Beta build.
Other 18 listed
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Queueing an On-Next Attack ability (Heroic Strike/Cleave/Raptor Strike) disables your spell queue window.
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Ranking up Holy Strike doesn’t feel great per rank. This is fixed in the next Beta build.
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Resurrection sickness’s duration is not correct at lower levels.
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Taking damage while channeling Arcane Missiles will fire off a full damage bolt instead of a bolt with truncated damage.
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Arcane Blast cannot be tracked.
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Banes and Curses do not properly track if you drop your target and re-acquire a target with an existing bane or curse.
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Creating or changing party composition may transfer players to a different world instance. We’re working on improvements and will provide an update soon.
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Healthstone cooldown cannot be tracked.
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Loch Modan - “Snowbound” gives more XP than intended. This is adjusted in the next beta build.
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Personal Resource Display doesn’t show combo points.
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Anduin Wrynn - and many other children – unintentionally have hats. We’re in the process of removing them, but they keep giggling and running away, so this is going to take a while.
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Chaining Spells together does not play the precast spell effects and sounds of the next cast until the first cast finishes.
- For example: When you cast Fireball and cast another Fireball right away, you finish your Fireball cast, your hands won’t glow or make the crackling sound of the new Fireball you’re casting, and then once your hand comes down from the first Fireball cast, you then begin the precast animation of the next Fireball spell.
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Dwarf player-characters do not have updated splash sounds in water. This is fixed in a later build.
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Enemies can Parry and Block from behind if the player is close to them. Until this is fixed, it can be avoided by not being too close to targets.
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Eureka does not affect every Damaging Spell or Healing Spell for some classes. This is fixed in a later build.
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Multiple debuffs like Faerie Fire and Demoralizing Shout don’t cause threat.
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Scroll of Liminal Passage does not function correctly.
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The size of the total installation of WoW: Forever is larger than intended. We’re working to reduce it in a future Beta update.
Fixed in build
Coming soon Which beta build fixed each line. Blizzard's lists say “fixed in the next Beta build” without a build number; once a build's changes can be matched to a line, this column fills in.
Source posts
4| Posted | Post | Author | Lines | Edited |
|---|---|---|---|---|
| 2026-09-17 | WoW Forever Beta Known Issues - October 8 | Kaivax | 26 | 2026-10-08(v6) |
| 2026-09-18 | WoW Forever Beta Known Issues - October 8 #4 | Kaivax | 5 | no |
| 2026-09-24 | WoW Forever Beta Known Issues - October 8 #5 | Kaivax | 12 | no |
| 2026-10-01 | WoW Forever Beta Known Issues - October 8 #6 | Kaivax | 13 | no |
Blizzard edits the opening post in place (WoW Forever Beta Known Issues - October 8: 6 versions); a line added by an edit shows the post's date as first seen, not the edit's.
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