Game data from the build. Nothing here was tested in play.

The Era baseline is the Season of Discovery-era 1.15.9 build, so Era values include its tuning.

New abilities

18

Spell id in the Forever Hunter ability list and not in the Era one. Level is the level the rank becomes available.

Icon Cost Cooldown Note
Summon Hawk Rank 1 25 Beast Mastery 80 Mana 6 sec New Talent New spell id
Trueshot Aura Rank 1 25 Marksmanship 180 Mana New Talent New spell id
Counterattack Rank 2 30 Survival 45 Mana 5 sec Was a talent New spell id
Lacerate Rank 1 30 Survival 40 Mana New New spell id
Strider Kick 30 Survival 5.81% Mana 8 sec New Talent New spell id
Trueshot Aura Rank 2 32 Marksmanship 245 Mana Was a talent New spell id
Summon Hawk Rank 2 36 Beast Mastery 105 Mana 6 sec New New spell id
Aspect of the Beast Rank 2 40 Beast Mastery 70 Mana New New spell id
Lacerate Rank 2 40 Survival 65 Mana New New spell id
Sniper Shot Rank 1 40 Marksmanship 365 Mana 15 sec New Talent New spell id
Sniper Shot Rank 2 48 Marksmanship 365 Mana 15 sec New New spell id
Summon Hawk Rank 3 48 Beast Mastery 135 Mana 6 sec New New spell id
Aspect of the Beast Rank 3 50 Beast Mastery 90 Mana New New spell id
Lacerate Rank 3 50 Survival 80 Mana New New spell id
Sniper Shot Rank 3 58 Marksmanship 365 Mana 15 sec New New spell id
Aspect of the Beast Rank 4 60 Beast Mastery 110 Mana New New spell id
Lacerate Rank 4 60 Survival 95 Mana New New spell id
Summon Hawk Rank 4 60 Beast Mastery 190 Mana 6 sec New New spell id

Changed abilities

78

Same spell id in both builds. Description text is the game's own text with its numbers filled in from each build's spell effect rows, with no character stats applied. Differences in spacing, case or punctuation are skipped, and so are differences that come only from tokens the export could not resolve.

78 changed ranks of 27 abilities: 74 with a different text, 4 with only a level, rank, cost or cooldown change. 29 of the 78 carry a one-line summary; open a row for the two tooltips with the differing words marked.

  1. Was a talent Aimed Shot 6 ranks · level 20
    Classic Era 1.15.9.70576
    Aimed ShotRank 1
    An aimed shot that increases ranged damage by was 70.
    Forever 1.60.1.70532
    Aimed ShotRank 1
    An aimed shot that increases ranged damage by .
  2. Changed Arcane Shot 8 ranks · level 6
    Classic Era 1.15.9.70576
    Arcane ShotRank 1
    An instant shot that causes was 13 Arcane damage.
    Forever 1.60.1.70532
    Arcane ShotRank 1
    An instant shot that causes Arcane damage.
  3. Changed Aspect of the Beast Rank 1 · level 30 The rank label reads Rank 1 instead of none.

    The rank label reads Rank 1 instead of none.

    • ranknone→Rank 1
    Classic Era 1.15.9.70576
    Aspect of the Beast
    The hunter takes on the aspects of a beast, becoming untrackable. Only one Aspect can be active at a time.
    Forever 1.60.1.70532
    Aspect of the Beast
    The hunter takes on the aspects of a beast, becoming untrackable . Only one Aspect can be active at a time.
  4. Changed Aspect of the Hawk Rank 6 · level 58
    Classic Era 1.15.9.70576
    Aspect of the Hawk
    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by was 110. Only one Aspect can be active at a time.
    Forever 1.60.1.70532
    Aspect of the Hawk
    The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by . Only one Aspect can be active at a time.
  5. Changed Aspect of the Viper level 1
    Classic Era 1.15.9.70576
    Aspect of the Viper
    The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by was 9%. In addition, you gain was 11% of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time.
    Forever 1.60.1.70532
    Aspect of the Viper
    The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by . In addition, you gain of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time.
  6. Changed Aspect of the Wild 2 ranks · level 46
    Classic Era 1.15.9.70576
    Aspect of the WildRank 1
    The hunter and was group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.
    Forever 1.60.1.70532
    Aspect of the WildRank 1
    The hunter and members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.
  7. Changed Counterattack 3 ranks · level 30 Costs 30 Mana instead of 45 Mana.

    Costs 30 Mana instead of 45 Mana.

    • cost45 Mana→30 Mana
    Classic Era 1.15.9.70576
    CounterattackRank 1
    A strike that becomes active after parrying an opponent's attack. This attack deals was 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
    Forever 1.60.1.70532
    CounterattackRank 1
    A strike that becomes active after parrying an opponent's attack. This attack deals damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
  8. Changed Disengage 3 ranks · level 20
    Classic Era 1.15.9.70576
    DisengageRank 1
    Attempts to disengage from the targetwas , reducing threat. was Character exits combat mode.
    Forever 1.60.1.70532
    DisengageRank 1
    Attempts to disengage from the target reducing threat. .
  9. Changed Explosive Trap 3 ranks · level 34 Cooldown rises from 15 sec to 30 sec.

    Cooldown rises from 15 sec to 30 sec.

    • cooldown15 sec→30 sec
    Classic Era 1.15.9.70576
    Explosive TrapRank 1
    Place a Fire trap that explodes when an enemy approaches, causing 100 to 130 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. was Traps can Only was be placed when out of combat. Only one trap can be active at a time.
    Forever 1.60.1.70532
    Explosive TrapRank 1
    Place a Fire trap that explodes when an enemy approaches, causing 100 to 130 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one trap can be active at a time.
  10. Changed Eyes of the Beast level 14
    Classic Era 1.15.9.70576
    Eyes of the Beast
    Take direct control of your pet and see through its eyes for was 1 min.
    Forever 1.60.1.70532
    Eyes of the Beast
    Take direct control of your pet and see through its eyes for min.
  11. Changed Feign Death level 30
    Classic Era 1.15.9.70576
    Feign Death
    Feign death which may trick enemies into ignoring you. Lasts was up to 6 min.
    Forever 1.60.1.70532
    Feign Death
    Feign death which may trick enemies into ignoring you. Lasts 6 min.
  12. Changed Freezing Trap 3 ranks · level 20 Cooldown rises from 15 sec to 30 sec.

    Cooldown rises from 15 sec to 30 sec.

    • cooldown15 sec→30 sec
    Classic Era 1.15.9.70576
    Freezing TrapRank 1
    Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. was Traps can Only was be placed when out of combat. Only one trap can be active at a time.
    Forever 1.60.1.70532
    Freezing TrapRank 1
    Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one trap can be active at a time.
  13. Changed Frost Trap level 28 Cooldown rises from 15 sec to 30 sec.

    Cooldown rises from 15 sec to 30 sec.

    • cooldown15 sec→30 sec
    Classic Era 1.15.9.70576
    Frost Trap
    Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. was Traps can Only was be placed when out of combat. Only one trap can be active at a time.
    Forever 1.60.1.70532
    Frost Trap
    Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one trap can be active at a time.
  14. Changed Heart of the Lion level 1
    Classic Era 1.15.9.70576
    Heart of the Lion
    The hunter invokes the heart of a lion, increasing total stats by 10% and Attack Power by was 41 for all nearby allies, and increasing total stats for the Hunter by an additional was 11%.
    Forever 1.60.1.70532
    Heart of the Lion
    The hunter invokes the heart of a lion, increasing total stats by 10% and Attack Power by for all nearby allies, and increasing total stats for the Hunter by an additional .
  15. Changed Hunter's Mark 4 ranks · level 6
    Classic Era 1.15.9.70576
    Hunter's MarkRank 1
    Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by was 20. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
    Forever 1.60.1.70532
    Hunter's MarkRank 1
    Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by . In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
  16. Changed Immolation Trap 5 ranks · level 16 Cooldown rises from 15 sec to 30 sec.

    Cooldown rises from 15 sec to 30 sec.

    • cooldown15 sec→30 sec
    Classic Era 1.15.9.70576
    Immolation TrapRank 1
    Place a Fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. was Traps can Only was be placed when out of combat. Only one trap can be active at a time.
    Forever 1.60.1.70532
    Immolation TrapRank 1
    Place a Fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Only one trap can be active at a time.
  17. Changed Improved Mend Pet level 60 The rank label reads none instead of Rank 1.

    The rank label reads none instead of Rank 1.

    • rankRank 1→none
  18. Changed Intimidation level 30
    Classic Era 1.15.9.70576
    Intimidation
    Command your pet to was intimidate the target on was the next successful was melee attack, was causing a high was amount of threat was and stunning the target for 3 sec.
    Forever 1.60.1.70532
    Intimidation
    Command your pet to the target on next successful attack, high threat.
  19. Changed Mongoose Bite 4 ranks · level 16
    Classic Era 1.15.9.70576
    Mongoose BiteRank 1
    Counterattack the enemy for was 25 damage. Can only be performed after you dodge.
    Forever 1.60.1.70532
    Mongoose BiteRank 1
    Counterattack the enemy for damage . Can only be performed after you dodge.
  20. Changed Multi-Shot level 18 The rank label reads none instead of Rank 1. Costs 13.9% Mana instead of 100 Mana. Cooldown drops from 10 sec to 6 sec.

    The rank label reads none instead of Rank 1. Costs 13.9% Mana instead of 100 Mana. Cooldown drops from 10 sec to 6 sec.

    • rankRank 1→none
    • cost100 Mana→13.9% Mana
    • cooldown10 sec→6 sec
    Classic Era 1.15.9.70576
    Multi-Shot
    Fires several missiles, hitting 3 targets.
    Forever 1.60.1.70532
    Multi-Shot
    Fires several missiles, hitting 3 targets.
  21. Changed Rapid Fire level 26
    Classic Era 1.15.9.70576
    Rapid Fire
    Increases ranged attack speed by 40% for 15 sec.
    Forever 1.60.1.70532
    Rapid Fire
    Increases ranged attack speed by 40% for 15 sec.
  22. Changed Raptor Strike 8 ranks · level 1 Costs 10 Mana instead of 15 Mana.

    Costs 10 Mana instead of 15 Mana.

    • cost15 Mana→10 Mana
    Classic Era 1.15.9.70576
    Raptor StrikeRank 1
    A strong attack that was increases melee damage was by 5.
    Forever 1.60.1.70532
    Raptor StrikeRank 1
    A strong attack that melee damage 5.
  23. Changed Scorpid Sting level 22 The rank label reads none instead of Rank 1. Costs 9% Mana instead of 70 Mana.

    The rank label reads none instead of Rank 1. Costs 9% Mana instead of 70 Mana.

    • rankRank 1→none
    • cost70 Mana→9% Mana
    Classic Era 1.15.9.70576
    Scorpid Sting
    Stings the target, reducing was Strength and Agility by was 20 for 20 sec. Only one Sting per Hunter can be active on any one target.
    Forever 1.60.1.70532
    Scorpid Sting
    Stings the target, reducing by for 20 sec. Only one Sting per Hunter can be active on any one target.
  24. Changed Serpent Sting 8 ranks · level 4
    Classic Era 1.15.9.70576
    Serpent StingRank 1
    Stings the target, causing was 20 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
    Forever 1.60.1.70532
    Serpent StingRank 1
    Stings the target, causing Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
  25. Was a talent Trueshot Aura 3 ranks · level 40 The rank label reads Rank 3 instead of Rank 1.

    The rank label reads Rank 3 instead of Rank 1.

    • rankRank 1→Rank 3
    Classic Era 1.15.9.70576
    Trueshot AuraRank 3
    Increases the Attack Power of party members within 45 yards by 50 was (ranged with S03 - Tuning and Overrides Passive - Hunter). Lasts 30 min.
    Forever 1.60.1.70532
    Trueshot AuraRank 3
    Increases the Attack Power of party members within 45 yards by 50. Lasts 30 min.
  26. Changed Viper Sting 3 ranks · level 36 Gains a 15 sec cooldown.

    Gains a 15 sec cooldown.

    • cooldownnone→15 sec
  27. Changed Volley 3 ranks · level 40 The 1 min cooldown is gone.

    The 1 min cooldown is gone.

    • cooldown1 min→none
    Classic Era 1.15.9.70576
    VolleyRank 1
    Continuously fires a volley of ammo at the target area, causing was 50 Arcane damage to enemy targets within 8 yards every was second for 6 sec.
    Forever 1.60.1.70532
    VolleyRank 1
    Continuously fires a volley of ammo at the target area, causing Arcane damage to enemy targets within 8 yards every for 6 sec.

Removed abilities

15

Removed means the spell id is absent from this beta build's Hunter class skill lines. That may be data stripped from the beta rather than a design change.

The Era list comes from the 1.15.9 build and holds Season of Discovery rows. The last columns say what the Forever build still holds for the spell id.

Icon Same name and rank in Forever
Immolation Trap Effect Removed Rank 1 16 Survival Still listed; passive or duplicate row
Immolation Trap Effect Removed Rank 2 26 Survival Still listed; passive or duplicate row
Multi-Shot Removed Rank 2 30 Marksmanship Skill line row kept, spell row deleted
Scorpid Sting Removed Rank 2 32 Marksmanship Skill line row kept, spell row deleted
Immolation Trap Effect Removed Rank 3 36 Survival Still listed; passive or duplicate row
Wyvern Sting Removed Rank 1 40 Survival · Talent Skill line row kept, spell row deleted
Multi-Shot Removed Rank 3 42 Marksmanship Skill line row kept, spell row deleted
Scorpid Sting Removed Rank 3 42 Marksmanship Skill line row kept, spell row deleted
Immolation Trap Effect Removed Rank 4 46 Survival Still listed; passive or duplicate row
Wyvern Sting Removed Rank 2 50 Survival Skill line row kept, spell row deleted
Scorpid Sting Removed Rank 4 52 Marksmanship Skill line row kept, spell row deleted
Multi-Shot Removed Rank 4 54 Marksmanship Skill line row kept, spell row deleted
Immolation Trap Effect Removed Rank 5 56 Survival Still listed; passive or duplicate row
Multi-Shot Removed Rank 5 60 Marksmanship Skill line row kept, spell row deleted
Wyvern Sting Removed Rank 3 60 Survival Skill line row kept, spell row deleted

Talents

14 new · 9 dropped · 17 changed

Forever talent trees against the Classic Era trees. Talents are matched by spell, then by name, including talents that moved to another tree of the class. A matched talent counts as changed when its spell, its number of ranks, its tree, its position or what it requires is different. A talent that came from another tree is listed as changed, under the tree it is in now. Positions are r<row>c<column>.

Blizzard confirmed a new one-point milestone talent at 16 points. source Tier 4 opens at 15 points in a tree, so its first point is the 16th; the one-point talent of that tier is listed per tree.

7 talents open fewer points deep in the tree than in Classic, 1 deeper. A row's depth is the points that must be spent in that tree before the row opens.

Beast Mastery 16 in Era→16 in Forever

Moved: 1 earlier, 0 later.

Tier 4 one-point talent: Summon Hawk r4c4, new spell id

New in Forever 2

Icon Talent Ranks Position Note
Focused Fire 2 r2c1 New spell id
Summon Hawk 1 r4c4 New spell id

Dropped from Era 2

Icon Talent Ranks Era position
Improved Eyes of the Beast 2 r2c1
Thick Hide 3 r2c3

Changed 4

Icon Talent Position Era → Forever
Improved Aspect of the Monkey Changed r2c2

Ranks drop from 5 to 3.

  • max rank 5→3
Pathfinding Moved r2c3

Opens earlier: row 2 instead of 3, 5 points deep instead of 10, reachable at level 15 instead of 20.

  • position r3c1→r2c3
Improved Mend Pet Moved r4c1

Sits at r4c1 instead of r4c2, the same row.

  • position r4c2→r4c1
Intimidation Changed r5c2

Requires Bestial Swiftness, Bestial Wrath.

  • prerequisite none→Bestial Swiftness, Bestial Wrath

Marksmanship 14 in Era→17 in Forever

Moved: 3 earlier, 1 later.

Tier 4 one-point talent: Trueshot Aura r4c2, new spell id

New in Forever 6

Icon Talent Ranks Position Note
Improved Stings 3 r2c1 New spell id
Careful Aim 5 r2c3 New spell id
Rapid Killing 2 r3c1 Spell id exists in the Era build
Lone Wolf 1 r3c4 Spell id exists in the Era build
Rapid Recuperation 2 r5c1 New spell id
Sniper Shot 1 r7c2 New spell id

Dropped from Era 3

Icon Talent Ranks Era position
Improved Hunter's Mark 5 r2c2
Aimed Shot 1 r3c1
Improved Scorpid Sting 3 r5c3

Changed 8

Icon Talent Position Era → Forever
Hawk Eye Moved r1c1

Opens earlier: row 1 instead of 3, 0 points deep instead of 10, reachable at level 10 instead of 20.

  • position r3c4→r1c1
Lethal Attacks Moved r1c3

Opens earlier: row 1 instead of 2, 0 points deep instead of 5, reachable at level 10 instead of 15.

  • position r2c3→r1c3
Efficiency Moved r2c2

Opens later: row 2 instead of 1, 5 points deep instead of 0, reachable at level 15 instead of 10.

  • position r1c3→r2c2
Trueshot Aura Moved r4c2

Opens earlier: row 4 instead of 7, 15 points deep instead of 30, reachable at level 25 instead of 40. Its rank 1 spell has a new id. No longer requires Barrage.

  • rank 1 spell id 19506→1299346
  • position r7c2→r4c2
  • prerequisite Barrage→none
Mortal Shots Changed r4c3

Requires Careful Aim instead of Lethal Shots.

  • prerequisite Lethal Shots→Careful Aim
Improved Serpent Sting Moved r4c4

Sits at r4c4 instead of r4c2, the same row.

  • position r4c2→r4c4
Barrage Moved r5c3

Sits at r5c3 instead of r5c2, the same row.

  • position r5c2→r5c3
Scatter Shot Moved r5c4

Sits at r5c4 instead of r5c1, the same row.

  • position r5c1→r5c4

Survival 16 in Era→18 in Forever

Moved: 3 earlier, 0 later.

Tier 4 one-point talent: Counterattack r4c3

New in Forever 6

Icon Talent Ranks Position Note
Predator's Edge 5 r4c2 New spell id
Resourcefulness 2 r5c1 Spell id exists in the Era build
Expose Prey 2 r5c2 New spell id
Survivalist's Discipline 2 r5c3 New spell id
Strider Kick 1 r5c4 New spell id
Lacerating Strikes 1 r7c2 New spell id

Dropped from Era 4

Icon Talent Ranks Era position
Humanoid Slaying 3 r1c2
Improved Feign Death 2 r4c4
Killer Instinct 3 r5c2
Wyvern Sting 1 r7c2

Changed 5

Icon Talent Position Era → Forever
Improved Tracking Moved r1c2

Sits at r1c2 instead of r1c1, the same row. Ranks rise from 3 to 5.

  • max rank 3→5
  • position r1c1→r1c2
Survivalist Moved r2c3

Opens earlier: row 2 instead of 3, 5 points deep instead of 10, reachable at level 15 instead of 20.

  • position r3c2→r2c3
Improved Wing Clip Moved r2c4

Sits at r2c4 instead of r2c3, the same row. Ranks drop from 5 to 3.

  • max rank 5→3
  • position r2c3→r2c4
Surefooted Moved r3c2

Opens earlier: row 3 instead of 4, 10 points deep instead of 15, reachable at level 20 instead of 25.

  • position r4c2→r3c2
Counterattack Moved r4c3

Opens earlier: row 4 instead of 5, 15 points deep instead of 20, reachable at level 25 instead of 30.

  • position r5c3→r4c3
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