• An SDK for creating native Steam Link applications

    613 78 Updated Jan 3, 2017
  • OpenVR SDK

    C# 2,056 528 Updated Dec 21, 2016
  • Linux Source 1 based games such as TF2 and Counter-Strike: Source

    246 50 Updated Dec 20, 2016
  • Tracker for issues specific to Linux and Mac in the Reborn client. If you have a general issue or non-system-specific feature request please go to dev.dota2.com

    178 22 Updated Dec 19, 2016
  • The 2013 edition of the Source SDK

    C++ 1,822 1,027 Updated Dec 7, 2016
  • SteamOS kernel branches

    C 228 54 Updated Dec 2, 2016
  • A runtime environment for Steam applications

    Groff 475 46 Updated Nov 3, 2016
  • OpenGL capture / playback debugger.

    C++ 1,266 115 Updated Oct 22, 2016
  • Valve’s VR renderer used in The Lab (Valve’s VR launch title for the HTC Vive).

    C# 89 19 Updated Oct 19, 2016
  • Benchmarking tool for Linux OpenGL games. Spews frame information, logs frametimes.

    C 161 18 Updated Aug 24, 2016
  • SteamOS community tracker

    774 46 Updated Aug 17, 2016
  • OpenVR Driver for Razer Hydra using Sixense SDK

    C++ 60 36 Updated Jul 20, 2016
  • Half-Life 1 engine based games

    C++ 1,044 250 Updated Jul 2, 2016
  • CS:GO demo parsing tool

    C++ 139 28 Updated Jun 23, 2016
  • CS:GO Linux and Mac clients

    288 37 Updated Jun 3, 2016
  • Issue tracking for the Steam for Linux beta client

    2,006 138 Updated May 26, 2016
  • Tracker for issues specific to the Vulkan version of Dota 2 on Windows and Linux

    36 6 Updated May 26, 2016
  • Direct3D to OpenGL abstraction layer

    C++ 1,832 160 Updated Sep 1, 2015
  • Source for the Steamworks VR API

    137 25 Updated Apr 30, 2015
  • Patched branches of Mesa used in SteamOS

    C 143 16 Updated Mar 23, 2015
  • Issues for the Linux port of Portal 2

    106 6 Updated Aug 15, 2014