Into Games’ cover photo
Into Games

Into Games

Computer Games

Brighton, England 27,887 followers

Providing accessible guidance, support and help to anyone that wants a rewarding career in the UK games industry

About us

UK based non-profit supporting people into the video games industry through career advice, mentorship and project funding. We connect education, industry and learners.

Website
https://intogames.org
Industry
Computer Games
Company size
2-10 employees
Headquarters
Brighton, England
Type
Nonprofit
Founded
2018
Specialties
charity, videogames, education, arts, STEM, careers, jobs, apprenticeships, and grads

Locations

Employees at Into Games

Updates

  • Into Games is heading to Games Transformed this weekend! Our incredible IG50 winners and alumni have teamed up and created two games that explore the topic of power and wealth inequality. Grab your ticket to the festival today to play the games and say hi to some of the developers in person. 🧊 Cold Notice When Ashe discovers a link between her father’s accident and billionaire Victor Winslow’s property empire, she must decide whether to expose the truth or accept a deal that could secure her family’s future. 🐲 Tip The Scales Enter the kingdom of this wealth-hoarding dragon and give him the pitch of a lifetime; Choose your words carefully (via QTEs), and convince him that a more equal kingdom is good for business. Read more about each game in our latest blog 👉 https://lnkd.in/enUvASSh

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  • A year-long journey of creativity, learning, and game development culminated this month as the winners and runners-up of the RS25 Future Talent Pathway visited Jagex's new headquarters. We'd like to thank the incredible folks at Jagex: The RuneScape Company for their commitment to support emerging talent, and MSI Computer (UK) Ltd. for their generous donations to our winner prizes. Read the full story in our latest blog post 👉 https://lnkd.in/e4qYuA-Q

    • A three picture collage on a blue background. Top left image: Group of Jagex game jam winners holding their certificates. Bottom left: Jagex staff and one winner with their certificate smiling at the camera. Right image: One game jam winner in front of a cardboard cutout of a game character, holding his prizes.
  • View organization page for Into Games

    27,887 followers

    🎉 Cohort 2 smashed it! 🔥 Huge congratulations to our second cohort of Into Games Technical Art Bootcamp participants, who’ve spent 14 weeks building stunning dynamic environments alongside senior technical artists from across the industry. 👀 Checkout the showcase here 👉 https://lnkd.in/e5A9JA4F Can't thank the brilliant industry professionals who made this possible enough: Luna Simpson, Jad Deeb, Morag Taylor, Euan Mckay and Malika Omarova And to our guest speakers John O'Really, Lucy Kyriakidou and Jay McDougall for sharing their expertise. A huge shout-out too to the teams at Skillsearch, Tiny Talisman Games and West Sussex County Council for their continued support. Finally lots of love to Rose Tan & Sarah Hammond from the IG team

  • Into Games reposted this

    I'm proud to say I have recently completed the Into Games Technical Art Bootcamp! It's been such a joy learning so many new skills over the last three months and I'm really happy with what I've been able to produce in that time. Using the provided asset pack I have created a lush green forest environment that has functionality for a dynamic volcanic eruption state change. This has been achieved through material and shader creation, PCG graphs, Niagara systems and blueprints. A huge thank you to absolutely everyone involved, it's been fantastic! This bootcamp has given me so much valuable knowledge for my environment art going forward and I look forward to pushing this scene further in the coming weeks to make it portfolio ready. In the meantime here's a sneak peek!

  • We're looking for game studios, indies, industry professionals and educators local to Barnsley 🚨 Get In is supporting Into Games with its Get Into Games careers festival later this month - Sunday 25th October, to be exact - at the Barnsley Civic in the centre of the city. We still have space for exhibitors (free) and room in the scheudle for talks, workshops and 121s - if you're local please and interested please do reach out on here or email me nathan@getinagency.co.uk Thanks!

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  • What happens when you give an aspiring artist a chance to work on a real project? Anna Catarina Pereira Finn and 🎮 Katie Goode, Creative Director at Triangular Pixels, reflect on their experience during the 2025 Into Games Boost pilot programme. Boost bridges the gap for early-career talent from working-class and low-income backgrounds in the UK by funding salaries at the Real Living Wage, removing financial barriers to entering the industry. 🎮 THE MATCH: CREATING CONCEPT ART FOR VR 🎮 Anna joined Triangular Pixels as a Concept Artist on a pre-production VR project. Her 2D aesthetic matched the game style, allowing her to contribute across materials, environments, characters, UI, research, and moodboards. For Katie and the team, Anna’s contributions had a tangible impact. She didn’t “just” draw; she also produced research into culture and lore elements, created moodboards, and worked iteratively with the team. Katie highlighted that for a studio, the overhead was small compared to the great benefits of having a fresh perspective and seeing Anna's work used as the basis for the game's look. ✨ LEARNING AND OUTCOMES ✨ For Anna, the placement was transformative. Before, she was not optimistic about landing a job in the industry due to its state and not having “industry experience”, but the placement proved she was equipped to do a great job with the right support. "I had a chance to show that my work was good enough," Anna reflected. "It’s really confidence-boosting, knowing my work helps with an actual project." Highlights for Anna included: 🌱 Seeing her work evolve: Watching her concepts being turned into 3D assets was a major "it’s actually real!" moment. 💬 Team Integration: Being included in game design and creative ideation made her feel like a valued member. 💪 New Skills: Gaining UI/UX experience and mastering a structured workflow brief. The learning went both ways. Katie noted the placement reinforced the importance of practical experience for juniors: "It’s empowering for those who just need to be given that chance. Real project work and working with a real team (...)  is just what you need to put yourself above the competition." 🔮 WHAT’S NEXT FOR THE CANDIDATE 🔮  Anna is now a freelance Concept Artist and Animator open to new opportunities. Her time at Triangular Pixels provided the core skills and confidence to navigate the professional pipeline. 👋 Connect with Anna Catarina Pereira Finn Her Specialty: 2D Concept Art & Animation 📐 ABOUT TRIANGULAR PIXELS 📐 Triangular Pixels is an award-winning, independent remote studio in Cornwall creating games for good, alongside offering consultancy for XR and game dev, and work-for-hire services. 👋 Connect with 🎮 Katie Goode 📅 ABOUT BOOST 2026 📅 Our 2025 pilot was a success - and we want to make 2026 even bigger. Help us turn five placements into fifteen by donating to our fundraiser: https://lnkd.in/ehuDt6_D

    • What happens when you bring on an entry-level Concept Artist... ...and INTO GAMES covers the SALARY?
    • ANNA CONTRIBUTED TO...
CONCEPT ART
RESEARCH
UI & UX DESIGN
GAME FEEDBACK

IMPACT FOR TRIANGULAR PIXELS
The project was able to start faster – and with a visual style foundation.
The team could work with clear direction and could make decisions faster.
Players will enjoy a warm, cosy feel thanks to her visual concepts & style input.
    • We asked both sides how they’d describe the experience and their personal highlights!

Katie: 
It’s empowering for those who need to be given a chance!

I like to see people grow – when I was new I was rarely given responsibilities beyond my pay grade. I give those opportunities to my team all the time, so I can see what they excel in (...) you get to discover unrecognised talents!

Anna:
Really confidence-boosting!
I got a chance to show that my work is good enough!

I got to contribute to the art direction, try things out of my comfort zone (UI & UX), and saw my concept art turned into 3D. It felt like my input was valued!
    • WHAT NOW?

Anna has taken the plunge into freelancing as a concept artist – you can hire her for your game project

Triangular Pixels make their own games, offer XR + game dev consultancy, and work-for-hire commissions
    • ABOUT BOOST

Boost funds paid placements for fresh working-class talent from the IG50 awards.

We pay candidates to work with studios for 6-13 weeks, offering them and employers flexibility & support throughout.

We have more studios and IG50 winners waiting to work together this year – and we need your support to make it happen!

Donate to our fundraiser to help us create more success stories like Anna’s:

tiltify.com/intogames/boost-2026
  • 💀 October’s Slow Game Club title has been exhumed. And with Halloween just around the corner, we couldn’t resist picking something a little darker. This month we’re playing The Drifter - a gritty, atmospheric, fully voice acted, point-and-click adventure filled with murder, mystery, strange places and some seriously unsettling moments. From duo developers Powerhoof the story is so cinematic it has just been picked up by Sony Pictures Entertainment for a film adaptation. We'll be joined by the founder Dave Lloyd to discuss that and more in the monthly developer podcast, exclusive to members. The perfect October game: the kind of mystery you want to settle into, play late into the evening, and maybe regret starting when the lights are off. Slow Game Club is about taking time with games that are worth discovering. Strange, distinctive, memorable experiences that give us something to talk about. 🎃 Slow Game Club 2026 is now sold out. Want to join us for 2027? Join the waitlist at www.slowgame.club and be the first to hear when memberships open. #SlowGameClub #TheDrifter #IndieGames #Halloween #GameCommunity #IntoGames

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