Unity님의 커버사진

소개

Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. For more information, visit Unity.com. Download Unity: http://unity3d.com/get-unity We're hiring! Visit our careers site: https://careers.unity.com For support, please email: support@unity3d.com Check us out on our other social channels: Twitter: https://twitter.com/unity Facebook: https://www.facebook.com/unity3d/ Instagram: https://www.instagram.com/unitytechnologies/

웹사이트
https://unity.com/
업계
소프트웨어 개발
회사 규모
직원 5,001 - 10,000명
본사
San Francisco
유형
상장기업

제품

Unity 직원

Unity 직원 7k명 보기

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업데이트

  • Unity님 단체 페이지를 조회합니다.

    팔로워 810,212명

    Big news for the future of skilled trades! 🛠️ We are thrilled to welcome Interplay Learning to the Unity Industry Partner Program as a leader in immersive skilled trades training, helping organizations build job-ready talent through online, 3D, and VR-based learning experiences. By combining Unity’s real-time 3D tech with Interplay’s expert training, we are making it faster, safer, and more accessible for organizations to build job-ready workforces in HVAC, plumbing, electrical, and facilities maintenance. What this means for industries & educators: ✅ Scalable Training: Hands-on, interactive 3D and VR simulations. ✅ Real-World Results: Faster skill acquisition and improved on-the-job performance. ✅ Learn Anywhere: Accessible, expert-led courses available anytime. Together, we’re bridging the talent gap and redefining vocational training for a digital-first world 👉 Learn more about our Partner Program: https://lnkd.in/getp-iyN 👉 Interplay Learning: https://lnkd.in/gfgbD5H #UnityIndustry #UnityPartnerProgram #ISV

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  • Unity님이 퍼감

    Eight years ago I made a decision a lot of people in arts education thought was a mistake. In 2018 I bet the Urban Arts on one idea: that game design could be an engine for economic mobility. Not enrichment. Not exposure. A real pathway to college and career for students who rarely picture themselves in a CS lab or a VFX studio. That bet only worked because of who we made it with. I met Jessica Lindl and Rachel Pohl at Unity's for Humanity Summit, and what made the partnership real was that they cared more about outcomes than participation. They asked the questions I wish every funder asked. Where are your students enrolling? What careers are they walking into? That alignment has only deepened, as Matthew Bromberg became increasingly involved in our work and Alex Blum joined our Board of Directors. This year we have answers. 100% of our seniors received college acceptances and earned $25 million in scholarships, bringing our total to $71 million since we leaned into this work. Game design was never the destination. It was the on-ramp. I wrote about the whole arc. The bet, the partnership with Unity, and what we are building next here: https://lnkd.in/gtPBmE-U If you are building toward the same future, I would like to hear from you. #EconomicMobility #GameDesign #CreativeTech #EdTech

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  • Unity님 단체 페이지를 조회합니다.

    팔로워 810,212명

    Level up your optimization 🎮 In case you didn’t know, you can generate Mesh levels of detail (LODs) directly on import in Unity. Use LODs to improve performance by swapping detailed meshes for simpler ones when they appear far from the camera!

  • Unity님 단체 페이지를 조회합니다.

    팔로워 810,212명

    Direct player relationships. Greater margins. Zero code required to stand up a webshop 🛑 Unity IAP 5.4 is officially available, bringing seamless Direct-to-Consumer (D2C) capabilities right to your Unity Dashboard alongside your existing In-App Purchase setup. Enable D2C transactions using 3P payment providers, launch a custom branded webshop with zero code, and manage everything from a single product catalog. The D2C shift in mobile games is already underway. GamesBeat reports that D2C monetization in mobile gaming is already a $17B market – around 15% of the $113.3B mobile gaming IAP market – and is expected to grow substantially through 2026. The opportunity and its impact on revenue is clear. The question has been how to get there without a major engineering investment and how to optimize your D2C strategy. That's what this release solves. Whether you're an indie dev or a major studio, it's time to keep more of your revenue. 🔗 Ready to go D2C? Learn more: https://lnkd.in/gp4uXqCR #Unity #UnityIAP #InAppPurchases #D2C

  • Unity님 단체 페이지를 조회합니다.

    팔로워 810,212명

    The future of healthcare is immersive 🥽🏥 We’re excited to welcome XRHealth to our Unity Industry Partner Program. As a pioneer in immersive healthcare technology, they are helping transform the future of therapy and rehabilitation through AI-powered extended reality solutions. By combining XRHealth’s FDA-registered therapeutic apps with Unity’s tech, we’re supporting the advancement of how healthcare organizations deliver modern treatment experiences. Let's build the future of medicine together: 👉 Learn more about our Partner Program: https://lnkd.in/getp-iyN 👉 XRHealth: https://www.xr.health/ #UnityIndustry #UnityPartnerProgram #ISV #HealthTech

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  • Unity님 단체 페이지를 조회합니다.

    팔로워 810,212명

    Building your 3D world shouldn't feel like a chore. With Unity Studio, moving from vision to reality is as simple as drag-and-drop, making it the ideal solution for industrial and enterprise teams to scale production. In this clip, see how easy it is to: ✅ Import high-quality assets instantly ✅ Precisely position objects within your scene ✅ Build complex environments without the traditional friction 🔗 Claim your free 30-day trial: https://lnkd.in/g2VA3_xk #UnityIndustry #UnityStudio

비슷한 페이지

자금조달

Unity 총 1라운드

마지막 라운드

시리즈 A

US$5,500,000.00

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