Skip to content
#

gpu

Here are 218 public repositories matching this topic...

Numerical model for simulating shallow water hydrodynamics on the GPU using an Adaptive Mesh Refinment type grid. The model was designed with the goal of simulating inundation (River, Storm surge or tsunami). The model uses a Block Uniform Quadtree approach that runs on the GPU but the adaptive/multi-resolution/AMR is being implemented and not y…

  • Updated Jun 30, 2026
  • HTML

A game where you slide a 2d surface (the screen) through a space of possible 300-dimensional voxels (up to 1000) defined by small pieces of code and artistic use of the high dimensional editing tools. Balls roll around pushing on the 300 dimensional heightmap, moving the screen in 300d.

  • Updated Nov 22, 2024
  • HTML

Improve this page

Add a description, image, and links to the gpu topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with the gpu topic, visit your repo's landing page and select "manage topics."

Learn more