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  1. mta_lua_3d_math mta_lua_3d_math Public

    Lua implementation of 3D frustum-plane intersection written for Multi Theft Auto San Andreas.

    Lua 12 2

  2. Direct3D12 Direct3D12 Public

    Playing around with some D3D12 things, on the way to a new renderer for RW

    C++ 4

  3. resedit resedit Public

    MTA:SA resedit, the ingame resource editor

    Lua 3 1

  4. lua_math lua_math Public

    Contains linear and non-linear algebra solvers, like plane-plane intersection., written in Lua for simplicity. Packaged to be used as Multi Theft Auto resource.

    Lua 3 2

  5. lua_math_formulas lua_math_formulas Public

    Math formulation renderer for MTA San Andreas written in Lua

    Lua 3 2

  6. Compressonator Compressonator Public

    Forked from GPUOpen-Tools/compressonator

    Tool suite for Image compression and analysis using CPUs, GPUs and APUs.

    C++ 2