The LBEdemo includes simple demonstration of two players in an LBE setup.
- For detailed steps, refer to PICO Developer Documentation.
- To access SDK, refer to PICO Unreal Integration SDK.
Below is the demo's development environment:
| Name | Version |
|---|---|
| Unreal Engine | 4.27 |
| OpenGLES | 3.1 |
| Architecture | Arm 64-bit |
| PICO Unreal Integration SDK | 3.0.5 |
| PICO 4 Enterprise Ultra | 5.12.0 |
- After getting the demo, unzip it to your own file (the file path must not contain Chinese words).
- After unzipping the SDK file (Make sure it is the version you want to use), put the Plugins folder into your sample demo project directory.
- Double click the .uproject file which is under your sample demo project directory. Then choose the engine version that matches your Plugins.
- Now you can use the sample project.

