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FSMargoo/readme.md

💫 About Me:

🌱 I’m currently learning Computer Graphics.
⚡ Fun fact: I am just a primary learner to CG&CS
I'm now seeking for advanced understanding of CG.

📬 My contact

If you want to get contact with me, feel free to send me email at qiuzhengyu@siggraph.org or qiuzhengyu@mails.cuc.edu.cn

💻 Tech Stack:

C++ C# C Dart Python

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  1. FeatherCompute/Feather FeatherCompute/Feather Public

    Feather is a high-level C# frontend for EasyGPU, offering an embedded C# DSL, automatic differentiation, graphics pipeline support, and a unified abstraction layer for GPU compute and rendering wor…

    C# 8

  2. FeatherCompute/LTC FeatherCompute/LTC Public

    A C#/.NET 10 reproduction of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines, built on top of Feather.

    C# 2

  3. EasyGPU/EasyGPU EasyGPU/EasyGPU Public

    A cross-platform GPU compute framework with a C++-embedded DSL, dual-backend support (OpenGL & Vulkan), and built-in windowing. Type-safe, IDE-friendly, and zero shader boilerplate.

    C++ 49

  4. LuisaGroup/LuisaCompute LuisaGroup/LuisaCompute Public

    High-Performance Rendering Framework on Stream Architectures

    C++ 1k 108

  5. dsh-at-file dsh-at-file Public

    Codex-style @file mentions for DeepSeek Harness: search workspace files in the composer and attach their path to prompts.

    JavaScript 500 23