Helsinki, Uusimaa, Finland
12 t. seuraajat 500+ yhteyttä

Liity nähdäksesi profiilin

Tietoja

Public speaker, leader, programmer.

Over 18 years of game industry…

Toiminta

12 t. seuraajat

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Experience & Education

  • Epic Games

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tai

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Vapaaehtoistoiminta

Projektit

  • Incoming Transmission

    Incoming Transmission was created in 48 hours during the Global Game Jam 2018
    Game site: https://globalgamejam.org/2018/games/incoming-transmission

    Katso projekti
  • ShockWhales - Global Game Jam 2017

    ShockWhales was created in 48 hours during the Global Game Jam 2017
    Game site: http://globalgamejam.org/2017/games/shockwhales

    Katso projekti
  • Recipe Helper

    Feeling curious about the current state of web development I decided to learn about all the newest technologies via this personal project to help me smooth out repeated chores regarding recipes, shopping and deciding on food.

    Recipe Helper is an easy, mobile-friendly way of displaying recipes hosted in your Google Drive with Wunderlist shopping list integration.

    See the source code at https://github.com/Flassari/recipe-helper/
    Use it yourself at…

    Feeling curious about the current state of web development I decided to learn about all the newest technologies via this personal project to help me smooth out repeated chores regarding recipes, shopping and deciding on food.

    Recipe Helper is an easy, mobile-friendly way of displaying recipes hosted in your Google Drive with Wunderlist shopping list integration.

    See the source code at https://github.com/Flassari/recipe-helper/
    Use it yourself at http://flassari.github.io/recipe-helper/

    Made to learn about Node.js, NPM, React, WebPack, ES6, Promises & Bluebird, SASS, Babel, Wunderlist API, Google Drive API, Google OAuth 2.0, and Github pages.

    Katso projekti
  • Outburst 3D - Node.js KnockOut 2011 entry

    A multiplayer 3D game a few friends and I made in 48 hours for the Node.js KnockOut weekend competition using only HTML5 (no plugins at all). I had never worked with CoffeeScript, Node.js or WebGL before the competition.

    Outburst is a 3D real-time multiplayer game that combines the best of a tower defense and a “twin-stick” shooter.

    Full-screen WebGL. Animated 3d models. Separate walk and aim directions. Multiple weapons. Spread and recoil simulation. Mouse cursor animates with…

    A multiplayer 3D game a few friends and I made in 48 hours for the Node.js KnockOut weekend competition using only HTML5 (no plugins at all). I had never worked with CoffeeScript, Node.js or WebGL before the competition.

    Outburst is a 3D real-time multiplayer game that combines the best of a tower defense and a “twin-stick” shooter.

    Full-screen WebGL. Animated 3d models. Separate walk and aim directions. Multiple weapons. Spread and recoil simulation. Mouse cursor animates with machine gun. Chat. Twitter integration. Ammo in HUD. Dynamic camera with zooming support. Pre-loading of game assets when on front page.

    Clients employ client-side prediction for their own state to fake responsiveness. All movement and shooting logic is shared between client and server for this. The game client itself is 100% vanilla HTML+CSS+JS (from CoffeeScript).

    Read the source code at https://github.com/Flassari/Outburst

    Focus on: CSS, JavaScript, CoffeeScript, Node.js server

    Muut tekijät
    Katso projekti
  • Battle Drawn - BSc Final Project

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    Battle Drawn is an online multiplayer flash game where users take turns shooting at each other in a physics based battle. Created as the final project for my B.Sc. degree.

    I was in charge of multiplayer synchronization, battle physics and easy, medium and hard AI opponents.

    See a video of the game in action at http://youtu.be/55wcNY-a5tQ

    Focus on: Flash, ActionScript 3

    Muut tekijät
    Katso projekti
  • Stríðsheimar / Worlds of War - Vocational School Final Project

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    I created the front end client for a turn based multiplayer strategy game called Stríðsheimar (Worlds of War), running on a backend created by Ægir Þorsteinsson. The game itself was programmed in Flash AS2, with the backend programmed in PHP.

    Focus on: Flash, ActionScript 2, PHP, SQL

    Muut tekijät

Kunnianosoitukset ja palkinnot

  • Top post on Reddit

    -

    #1 on both the frontpage and /r/all. If that's not CV material then I don't know what is!

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