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Meshy vs. Trellis 2: Which AI 3D Generator Should You Choose?

Trying to decide between Meshy and Trellis 2? The right choice depends on whether you need a ready-to-use platform or a self-hosted research model. Explore why creators, game developers, and 3D printing enthusiasts choose Meshy over open-source alternatives.

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TL;DR

Meshy is a full production platform: generate from text or image, texture with PBR maps, auto-rig, animate with 500+ presets, and export to every major engine or slicer. With 7 native plugins, enterprise-grade security, and 10M+ users, it works entirely in your browser with no GPU or installation required. Trellis 2 is Microsoft's open-source image-to-3D model — self-hosted, no cloud API, requires a Linux server with a 24GB NVIDIA GPU. It's the better pick if you're a researcher or ML engineer who needs free model weights for a custom pipeline, and can accept that commercial distribution requires separate NVIDIA authorization.

Choose Meshy if: You need a complete 3D pipeline today: generation, texturing, rigging, animation, and engine integrations, with no Linux server or GPU required.

Choose Trellis 2 if: You're an ML researcher or engineer who needs free, open-source model weights for a custom self-hosted pipeline and has access to a 24GB GPU server.

At-a-Glance Comparison

Feature
Meshy
Trellis 2
Image to 3D
Text to 3D
Winner
Not supported
AI Texturing
Winner
Animation & Rigging
Winner
Not supported
Plugin Ecosystem
Winner
None
Enterprise Features
Winner
Not applicable
Setup Required
None (web-based)
Linux + 24GB GPU
Starting Price
Free + paid plans
Free (self-hosted)

Meshy vs Trellis 2: Detailed Comparison

Meshy
Trellis 2

3D Generation

Text-to-3D
Natural language & image prompts
Not supported
Image-to-3D
Single & multi-view
Single image (primary strength)
Generation Time
~1 min (cloud, no GPU required)
~20s–4 min on local GPU (requires 24GB+ VRAM)
Latest Model
Meshy 6
Trellis 2-4B
Art Styles
Realistic, Anime, Cartoon, Voxel, Sculpture
No style control — output follows input image
Setup Required
None — fully browser-based
Linux, NVIDIA GPU ≥24GB VRAM, CUDA 12.4, Conda
Platform Support
All platforms via browser
Linux only (Windows not fully tested)

Which Tool Is Right for You?

MeshyRecommended

Choose Meshy If...

  • You don't have a Linux server or 24GB GPU — Meshy runs entirely in the browser, no installation or hardware required
  • Text-to-3D is part of your workflow — Meshy supports natural language prompts; Trellis 2 is image-only with no text input
  • Animation matters — Meshy includes auto-rigging and 500+ preset animations; Trellis 2 outputs static meshes with no animation support
  • You need engine integrations — Meshy has native plugins for Blender, Unity, Unreal Engine, Maya, 3DS Max, Godot, and Roblox; Trellis 2 has none
  • A hosted API is required — Meshy provides a full REST API with webhooks and batch processing; Trellis 2 requires self-hosted Python inference
  • You want a production-ready platform — trusted by 10M+ users worldwide, rated 4.8/5 on G2 across 3,000+ reviews
Trellis 2

Choose Trellis 2 If...

  • You're an ML researcher or engineer who needs an open-source model to integrate into a custom self-hosted pipeline
  • You have access to a Linux server with a 24GB+ NVIDIA GPU and prefer full control over your infrastructure
  • You need the highest possible output resolution — Trellis 2 supports up to 1536³ voxels on H100-class hardware
  • Your use case involves complex or non-manifold geometry that benefits from Trellis 2's sparse voxel representation
  • You need open model weights for research or internal use — Trellis 2's core is MIT-licensed, though commercial deployment requires separate nvdiffrast authorization

Meshy by the Numbers

Independent benchmarks, real evaluations, measurable performance.

#1
Global 3D GenAI traffic
Meshy 6 launch press release
100M+
Models generated
GDC 2026 official press release
10M+
Users worldwide
Creators across gaming, film, e-commerce, and 3D printing
Top 2%
Silicon Valley growth ranking
Meshy 6 press release
500+
Preset animations
Ready-to-use, game-engine export included

Meshy Generates Faster

Speed BenchmarkTested on RTX 3060 (8GB)
13×

faster than Trellis 2

on consumer GPU hardware

Generation Time per Model

Meshy
1min (cloud)
Trellis 2
13min (local GPU)

Shorter is faster

Requirements

MeshyTrellis 2
VRAM08GB+
SetupNoneHours
OSAnyLinux

Trellis 2 generation time measured on RTX 3060 at 1024³ resolution via community benchmark (r/LocalLLM). Meshy runs on cloud infrastructure — no local GPU required.

Meshy Doesn't Stop at the Mesh

Post-Generation WorkflowPost-generation capabilities compared

After Generation

Meshy
  • Low Poly Mode — stable triangle output
  • Automatic UV mapping & PBR texturing
  • Auto-rigging & 500+ preset animations
  • Browser-based — no external tools needed
Trellis 2
  • Raw GLB output only
  • No UV tools or texture pipeline
  • No rigging or animation support
  • All post-processing on you

Workflow Tools

MeshyTrellis 2
Retopology requiredOptionalRequired (~990K tris)
Auto UV / texturingYesNo
Auto riggingYesNo
Low-poly modeYesNo
Web workflowYesNo

Trellis 2 triangle count from r/StableDiffusion community testing at 1024³ resolution. All post-generation processing (retopology, UV, rigging) must be done manually in external DCC tools.

Reasons to Choose Meshy

Image to 3D

Turn Any Photo Into a 3D Model

Meshy converts single images or multi-view photos into fully textured, PBR-ready 3D models. Unlike Trellis 2, Meshy also supports retexturing existing assets — giving you full control over any mesh.

Fantasy
Animation

500+ Ready-to-Use Animations, Out of the Box

Meshy includes auto-rigging and a library of 500+ preset animations — walk cycles, attacks, idles, and more. Export rigged, animated characters directly to Unity, Unreal Engine, Godot, or Roblox in one click. Trellis 2 has no rigging or animation support — it outputs static GLB meshes only.

3D Printing

From Idea to Print-Ready in Minutes

Meshy generates optimized, watertight meshes ready for slicing — no cleanup in Blender or Meshmixer needed. Export in STL, 3MF, or OBJ and send directly to Bambu Studio with one click. Trellis 2 only exports GLB format with no print-specific tooling or slicer integrations.

From Prompt to Production-Ready 3D
Text to 3D

From Prompt to Production-Ready 3D

Type a description, get a textured 3D model in under 60 seconds. Meshy supports 500+ art style presets across realistic, anime, cartoon, voxel, and sculpture. Trellis 2 is image-to-3D only — text input is not supported.

Texturing

AI Texture Generation on Any 3D Mesh

Meshy generates full PBR texture maps — Albedo, Normal, Roughness, Metallic, and AO — on any mesh, including models you didn't create in Meshy. Trellis 2's texturing is limited to its mesh output and doesn't support retexturing existing assets.

1K
1K texture
4K texture
4K

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See what 10,000,000+ users worldwide say across independent review platforms.

G2 Leader in 3D ModelingG2 Best Design Software Products 2026G2 Highest Satisfaction 2026G2 Best Usability in 3D Modeling

What Switchers Say

G

gondar

Hacker News

I tried a lot of different image-to-3d models, the one from meshy.ai is the best, trellis is in the useless tier, really hope there could be some good open source models in this domain.

Frequently Asked Questions

Trellis 2 is an open-source image-to-3D generation model developed by Microsoft Research. It takes a single image as input and outputs a textured 3D mesh in GLB format, using a sparse structured latent representation to capture geometry and appearance. Trellis 2 is self-hosted — there is no cloud product or API. Running it requires a Linux machine with at least 24GB of NVIDIA GPU memory (VRAM), CUDA 12.4, and Python. It does not support text-to-3D input, rigging, animation, or retexturing existing assets. Meshy covers all of these in a browser-based platform with no installation required.

Installing Trellis 2 requires a Linux machine with an NVIDIA GPU (≥24GB VRAM), CUDA 12.4, Python 3.8+, and Conda. The official steps are: clone the Microsoft Trellis 2 GitHub repository, create a Conda environment, install dependencies via pip (including spconv, xformers, and nvdiffrast), then run inference via the provided Python scripts or a Gradio demo. On a fresh Linux system, the setup typically takes 1–3 hours. Windows is not officially supported. Third-party one-click installers exist (e.g. for Windows via StableProjectorz) but are community-maintained and may have compatibility issues. If you want to skip installation entirely, Meshy generates the same type of 3D models directly in your browser — no downloads, no GPU, no configuration required.

Yes — Trellis 2 requires a Linux machine with at least 24GB of NVIDIA GPU memory (tested on A100 and H100). It also requires CUDA 12.4, Python 3.8+, and Conda. Windows is not fully supported. Meshy runs entirely in the browser with no local hardware requirements.

No. Trellis 2 is image-to-3D only — there is no text input support. The Microsoft team explicitly notes this limitation and recommends routing through a text-to-image model first to generate a reference image. This adds friction and dependency on a second AI tool. Meshy supports both text-to-3D and image-to-3D natively in the same browser-based workflow.

It's complicated. Trellis 2's core code is MIT-licensed, but its texturing pipeline depends on nvdiffrast — an NVIDIA library under the NVIDIA Source Code License, which requires separate authorization from NVIDIA for commercial use. Assets generated using Trellis 2's native PBR texturing cannot be sold commercially without that authorization. The community has been working on replacing these dependencies. Meshy paid plans include full commercial ownership with no such restrictions.

No. Trellis 2 outputs static GLB meshes only — there is no rigging, no animation workflow, and no motion library. Meshy includes auto-rigging for humanoid and quadruped characters, a library of 500+ preset animations, and direct export to Unity and Unreal Engine.

Trellis 2 exports GLB format with PBR materials (Base Color, Roughness, Metallic, Opacity). It does not natively export FBX, OBJ, STL, USDZ, or 3MF. Meshy exports FBX, GLB, OBJ, STL, USDZ, 3MF, and BLEND.

No — Trellis 2 generates textures as part of its mesh output pipeline only. It cannot apply new textures to a mesh you already have. Meshy's AI Texturing engine generates full PBR maps on any mesh, including assets you didn't create in Meshy.

No. Trellis 2 has no hosted API. It runs locally via Python after downloading model weights from Hugging Face. A web demo is available on Hugging Face Spaces but is not suitable for production use. Meshy provides a full REST API with webhooks, batch processing, and versioned endpoints.

Meshy is the significantly stronger choice for game developers. It offers 500+ preset animations, auto-rigging, full PBR textures, and native plugins for Unity, Unreal Engine, Godot, and Roblox. Trellis 2 outputs static GLB meshes with no animation, no rigging, and no engine integrations — requiring substantial additional work to integrate into a game pipeline.

Meshy is the better choice for 3D printing. Meshy generates optimized, watertight meshes and exports STL, 3MF, and OBJ with one-click Bambu Studio integration and a 97% slicer pass rate. Trellis 2 exports GLB only, with no print-specific tooling, no watertight mesh guarantees, and no slicer integrations.

Trellis 2 officially supports Linux only. The repository notes Windows as 'not fully tested' and macOS is not mentioned at all. Setting it up requires CUDA 12.4, Conda, and a 24GB+ NVIDIA GPU — hardware that is only available in Linux server environments. Meshy runs entirely in the browser on Windows, Mac, Linux, iOS, and Android — no installation required.

Components.Landing.VsTrellis2.Faq.FreePlan.A

On Meshy's paid plans, you own the outputs entirely — full commercial rights with no attribution required. On the free plan, assets are licensed under CC BY 4.0 (commercial use with attribution). Trellis 2's situation is more complex: the core model is MIT-licensed, but the texturing pipeline depends on nvdiffrast (NVIDIA Source Code License), which requires separate NVIDIA authorization before commercial distribution. If you plan to sell assets, Meshy's paid plan is the simpler, legally clearer option.

For most users, Meshy is significantly easier. Meshy is browser-based — type a prompt or upload an image, click Generate, and download your result in under 60 seconds. Trellis 2 requires setting up a Linux environment, installing CUDA 12.4 and Conda, downloading model weights, and running Python scripts. There is no consumer web interface for Trellis 2 other than a limited Hugging Face Spaces demo.

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