The Wayback Machine - https://web.archive.org/web/20230629182041/https://www.phoronix.com/linux/Radeon

Radeon News Archives


1,724 Radeon open-source and Linux related news articles on Phoronix since 2006.

AMD Bringing ROCm To More RDNA3 GPUs Later This Year
AMD Bringing ROCm To More RDNA3 GPUs Later This Year

AMD has issued a formal announcement now for the ROCm 5.6 compute stack release that was already covered on Phoronix earlier today. In AMD's announcement of ROCm 5.6 though there is a tease of what's to come later this year...

29 June 2023 - ROCm For More RDNA 3 GPUs - 6 Comments
AMD ROCm 5.6 Released With A Focus On Improving AI
AMD ROCm 5.6 Released With A Focus On Improving AI

It was just one month ago that ROCm 5.5.1 debuted while overnight AMD has promoted ROCm 5.6 to stable with more improvements and a particular focus on enhancing the AI capabilities for Radeon GPUs and Instinct accelerators. The ROCm 5.6 release also arrives just two weeks after AMD CEO Lisa Su re-affirmed their support for ROCm and working with the community to further enhance it.

29 June 2023 - ROCm 5.6 - 11 Comments
Valve Still Making RADV Driver Improvements To AMD GCN 1.0 Era Hardware
Valve Still Making RADV Driver Improvements To AMD GCN 1.0 Era Hardware

On a quest toward trying to get the game Halo Infinite running under Linux via Steam Play (Proton) with AMD GFX6 / GCN 1.0 era graphics processors, Valve's prolific open-source driver contributor Samuel Pitoiset has added VK_NV_device_generated_commands support for these original Radeon GCN GPUs.

21 June 2023 - VK_NV_device_generated_commands - 21 Comments
RADV Ray-Tracing Enabled By Default For Mesa 23.2
RADV Ray-Tracing Enabled By Default For Mesa 23.2

For some months now RADV ray-tracing has been enabled on a per-game basis while finally today in a change for next quarter's Mesa 23.2 release is RADV ray-tracing support being exposed by default for all software.

13 June 2023 - RADV RT - 21 Comments
AMD Continues Work On Enhancing GPU Support With Xen Virtualization
AMD Continues Work On Enhancing GPU Support With Xen Virtualization

In recent months AMD open-source graphics driver engineers seem to be taking more interest in supporting the Xen hypervisor with their graphics hardware. It's not clear yet externally if this is just due to customer demand or other yet-to-be-announced interest in Xen.

12 June 2023 - Xen Hypervisor + AMD GPUs - 10 Comments
More ACO Code Landing For RadeonSI Gallium3D
More ACO Code Landing For RadeonSI Gallium3D

AMD engineer Qiang Yu has recently been working on bringing support for Valve's ACO compiler from RADV over to the RadeonSI Gallium3D OpenGL driver as an alternative to using the default AMDGPU LLVM shader compiler. More code has landed this week in furthering the effort.

11 June 2023 - RadeonSI + ACO - Add A Comment
RADV Vulkan Video Gets More Robust H.265 Decoding
RADV Vulkan Video Gets More Robust H.265 Decoding

Mesa 23.1's RADV driver added initial support for Vulkan Video with select video formats while now a set of patches have been merged to Mesa 23.2-devel for making the H.265 (HEVC) decoding more robust.

8 June 2023 - Vulkan Video H.265 - 11 Comments
AMD Graphics Driver In Linux 6.5 Improves Power Management, Adds CP Shadow Buffer
AMD Graphics Driver In Linux 6.5 Improves Power Management, Adds CP Shadow Buffer

On Friday a big set of patches affecting the AMDGPU/Radeon/AMDKFD kernel drivers were submitted for DRM-Next to queue until the Linux 6.5 kernel merge window opens in the coming weeks. A lot of new feature code is part of this pull for benefiting new hardware, continuing to refine AMD GPU power management under Linux, and more.

3 June 2023 - AMDGPU For Linux 6.5 - 17 Comments
RadeonSI Can Begin Using Valve's ACO Compiler For Certain Shaders
RadeonSI Can Begin Using Valve's ACO Compiler For Certain Shaders

Beginning today with the newest Mesa 23.2-devel code, the environment variable option AMD_DEBUG=useaco is now available for telling the RadeonSI Gallium3D driver to use Valve's ACO shader compiler back-end rather than the AMDGPU LLVM shader compiler back-end for supported shader types.

15 May 2023 - AMD_DEBUG=useaco - 38 Comments
AMD GFX941 & GFX942 GPU Targets Added To LLVM Compiler
AMD GFX941 & GFX942 GPU Targets Added To LLVM Compiler

Going back to last year there's been AMD GFX940 work within the LLVM compiler for its AMDGPU compiler back-end. That AMD GFX940 should align to the Instinct MI300 while introduced to the latest LLVM compiler code today are new GFX941 and GFX942 targets.

10 May 2023 - GFX941 + GFX942 - Add A Comment
AMD Is Hiring For Another Open-Source Linux/Mesa Developer
AMD Is Hiring For Another Open-Source Linux/Mesa Developer

While there are sadly many tech layoffs happening, one company that continues hiring at least on the Linux side is AMD. A new job posting was made today with AMD looking to recruit another developers to work on their open-source Linux graphics driver stack -- in particular, with the AMD Radeon Mesa code.

8 May 2023 - AMD Mesa Developer - 37 Comments
GPUOpen's Render Pipeline Shaders 1.1 Released With Linux Support
GPUOpen's Render Pipeline Shaders 1.1 Released With Linux Support

At the end of last year AMD's GPUOpen group released the Render Pipeline Shaders "RPS" SDK for graphics applications and engines leveraging Direct3D 12 or Vulkasn as an open-source render graph framework. On Wednesday the Render Pipeline Shaders SDK 1.1 was released and is complemented by Linux support.

4 May 2023 - AMD Render Pipeline Shaders - 1 Comment
The Old Radeon "R600g" Gallium3D Driver Drops Its TGSI Code Path
The Old Radeon "R600g" Gallium3D Driver Drops Its TGSI Code Path

For those making use of the Radeon R600 Gallium3D driver within Mesa for supporting the Radeon HD 2000 series through the HD 6000 series (pre-GCN) graphics cards, Mesa 23.2 is finally ready to drop its TGSI code path for what was once the default intermediate representation (IR) used by Gallium3D drivers but in more recent years NIR has become the preferred IR format.

27 April 2023 - NIR Is The Future - 4 Comments
Renewed Work For ACO Compiler Support With The RadeonSI Gallium3D Driver
Renewed Work For ACO Compiler Support With The RadeonSI Gallium3D Driver

Back in 2019 Valve developers introduced the ACO compiler back-end within Mesa for the Radeon Vulkan "RADV" driver. This alternative to the AMDGPU LLVM shader compiler has been instrumental in helping RADV perform very well for Linux gaming both with Vulkan native titles as well as games going the route of DirectX to Vulkan via DXVK and VKD3D with Proton (Steam Play). On and off there's been talk and work towards bringing ACO to RadeonSI Gallium3D for OpenGL while now there is some new work on this front.

17 April 2023 - RadeonSI + ACO Progress - 5 Comments
Pending RADV Driver Change Leads To Much Lower System RAM Use For Some Games
Pending RADV Driver Change Leads To Much Lower System RAM Use For Some Games

A pending change to the Mesa Radeon Vulkan driver "RADV" is leading to much lower system RAM use for some games that make use of many Vulkan Graphics Pipeline Libraries (GPL). The game causing this issue to be investigated was Valve's Dota 2 on RADV and is now seeing an 85% reduction in system RAM use by this open-source Radeon Linux driver.

27 March 2023 - RADV Memory Optimization - 26 Comments
AMD Sends Out Patches For Enabling New Graphics IP Blocks (NBIO 7.9, GMC 9.4.3)
AMD Sends Out Patches For Enabling New Graphics IP Blocks (NBIO 7.9, GMC 9.4.3)

AMD on Friday sent out new patches for enabling some new graphics IP "blocks" as part of their block-by-block enablement strategy they've been using to introduce new GPU support to their Linux graphics stack by focusing on smaller patch series with versioned parts of the GPU rather than big monolithic patch series with colorful fishy codenames.

25 March 2023 - New Hardware - Add A Comment
AMD FidelityFX Super Resolution 3 "FSR 3" Will Be Open-Source
AMD FidelityFX Super Resolution 3 "FSR 3" Will Be Open-Source

AMD has been teasing FidelityFX Super Resolution 3 (FSR3) as the latest version of their game upscaling tech that will be released later in the year. AMD began showing off FSR 3 to game developers this week at GDC while also re-affirming their open-source commitment.

24 March 2023 - MIT Open-Source - 33 Comments

1724 Radeon news articles published on Phoronix.