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https://github.com/bytecodealliance/wasmtime/blob/main/crates/fuzzing/src/generators/table_ops.rs
Similar to bytecodealliance/wasmtime#2498. We can improve our fuzzing throughput by generating Wasm binaries directly via wasm-encoder builders rather than concatenating WAT strings and then translating those into Wasm binaries.
If you want to
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Dec 9, 2020 - Swift
Use Case
As a developer, I want to join a multiplayer server as a new user, as if I were joining it for the first time. Even though I had previously logged in to it with this client.
I tried changing my "Player Name" in the player settings. That changed the way my name displays, but still connects me to my previous character.
Discussion
This can be done by removing the `security.
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make MicrobeStage QuickSave() not allow quicksaving before stage is loaded and potential autosave is complete
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Regressed in DMOJ/judge-server#673, since now the cache is per-worker-process, and gets destroyed on exit. Will require a rewrite of the caching system.
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#400
The stage2 disk image must remain under 64kB to allow loading it in a single bios int 13H call from within stage1. While we don't want stage2 to get any larger, this can be a show stopper when stage2 code compiled with debug code or lower optimization causes this boundary to be exceeded.
Investigate improving the stage1 bootloader to make multiple bios calls to fulfill the stage2 read if needed
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I created a new issue to separate the last we've discuss in issue nestybox/sysbox#118.
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Currently validating checksums requires lots of knowledge on the part of the caller. We should expose optional checksum validation in our existing validation functions e.g.
IPv4.IsValid.header.UDP and header.TCP don't currently have these functions; we should add them.