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  1. Retweeted
    Oct 5

    ⏰ Time is running out ➡️ Don't forget to submit your app for the 2020 Material Design Awards and help us celebrate the products that bring the system to life! 📅 Deadline: October 16th 📅 🏆

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  2. Oct 9

    Back to basics! In the first Android Basics in Kotlin pathway, print a birthday cake to the output by using variables, functions, and basic data types. Use the repeat() function in Kotlin to add candles and layers to the cake. Start →

    Code birthday cake!
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  3. Oct 8

    Learn how is leading the way in the revolution from Jay Cary, VP of 5G Marketing & Development at AT&T. Listen here 👉 More on 5G 👉

    5G: The Next Generation. Interview with AT&T. Photos of Ade Oshineye and Jay Cary.
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  4. Oct 8

    Listen to CTO Marios Assiotis share how is helping improve the video watching experience for Tubi users on Android. Watch here 👉 More on 5G 👉

    5G: The Next Generation. Interview with Tubi. Photos of Adewale Oshineye and Marios Assiotis.
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  5. Retweeted

    In addition to supporting an Open intent for all Android developers, we’re adding in-app support for: 🔍 Searching specific pages 📂 Opening specific pages This makes it easier to connect users to your app through Assistant. Check out this demo ⬇️

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  6. Oct 8

    👍 Implement function overloads without boilerplate. Default arguments are short and easy to use. Dive into 's new blog that explains how to use them and how they work under the hood. Get started ↓

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  7. Oct 7

    👩‍💻 Delegate with ! Kotlin provides support for class and property delegates. The Kotlin compiler creates the code to let you use delegates seamlessly without exposing any change to the public API. See how here 👇

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  8. Retweeted

    When we , we all win — and we’re proud to announce the incredible recipients of our Black Founders Fund. Learn about the 76 who will receive equity-free capital and hands-on support →

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  9. Oct 6

    ✨ Default arguments work like magic! In this episode of , shows how default arguments allow you to implement function overloads without the boilerplate. See how →

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  10. Oct 6

    🔐 Learn more about biometric authentication In part two of ’s blog series, see how to augment your login process, discover the critical user journeys your app should address, and more! 📚 Read part two ↓

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  11. Oct 5

    🎯 Migrate, test, and update to target API 29 There are just 4 weeks left until all app updates to the Google Play Store will need to set the target API level to 29 or above. Find out how →

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  12. Oct 5

    🔑 Dive into biometric authentication In ’s new two-part blog series, learn the design considerations for different types of apps, how to invoke BiometricPrompt, and more! 📚 Read part one ↓

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  13. Oct 2

    Prepare your apps for changes in the Google Play billing system. With default settings for a few subscription features changing, learn how to prepare your app for the Account Hold, Restore, Pause, and Resubscribe features. Dive in ↓

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  14. Oct 2

    🔐 The Android Partner Vulnerability Initiative Created to manage security issues specific to Android OEMs, the APVI adds an extra layer of security communication with users. Learn more about permission bypass, overly-privileged apps, and more. Read ↓

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  15. Oct 1

    26 is now available! This time, has updates on Target API requirements, AndroidX, a new Android Basics unit, and more! 🎥 🎧 📖

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  16. Oct 1

    Save time creating a image for with the new prebuilt Android Emulator Containers! See how to run the emulator in a continuous integration environment and remotely access the debugging information. Read ↓

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  17. Oct 1

    Bring your animations to life with <KeyPosition> In this Motion Layout series, dive into how a View gets to the screen, the many attributes of a <KeyPosition> tag, the three KeyPosition types, and more. Watch here →

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  18. Retweeted
    Sep 30

    ADB 149: ADB over Wifi on ADB This time, , and I chatted with Renaud Paquay and Joshua Duong from the tools team about how the new ADB-over-WiFi feature works.

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  19. Retweeted
    Sep 30

    Now available: Now in Android #26 Target API requirements, AndroidX, a new Android Basics unit, Play store/billing, texture mapping for game devs, and more:

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  20. Sep 30

    The game developer quarterly newsletter is here! Subscribe to read the latest updates about Android Performance Tuner, texture compression, format targeting, and more. Sign up here →

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