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Developing PPSSPP
💭
Developing PPSSPP

Highlights

  • Arctic Code Vault Contributor
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Organizations

@EmbarkStudios

Pinned

  1. A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or in #ppsspp on freenode (IRC) or just send pull requests /…

    C++ 5.4k 1.5k

  2. A test suite based on the pspautotests svn.

    C 33 28

  3. Simple C/C++ library for producing JSON traces suitable for Chrome's built-in trace viewer (about:tracing).

    C++ 208 28

  4. Silly minimal PHP-based static site generator

    Makefile 2

3,228 contributions in the last year

Sep Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Mon Wed Fri

Contribution activity

August 2020

Created a pull request in hrydgard/ppsspp that received 11 comments

Framebuffer code cleanups, log changes, enable BlockTransferAllowCreateFB for Burnout Legends

Changes to the logging. I'm now comfortable enabling BlockTransferAllowCreateFB for Burnout Legends, eliminating the slow readback. Thus, fixes #12345

+109 −39 11 comments

Created an issue in hrydgard/ppsspp that received 11 comments

InitLocalhostIP() (called from __sceNetInit) can block forever

When I tried starting PPSSPP on an old Samsung Galaxy S3 without an internet connection, it just sat there forever when trying to start the game. T…

11 comments
65 contributions in private repositories Aug 6 – Aug 31
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