Most Recent Build Posts RSS



figure1

BigDL: Optimized Deep Learning on Apache Spark

Making Deep Learning More Accessible with an Open Source, Distributed Deep Learning Framework Artificial intelligence (AI) plays a central role in today’s smart and connected world―and is continuously driving the need for scalable, distributed big data analytics with deep learning capabilities. There is also an increasing demand to conduct deep …

Read Full Post Posted in Build | Tagged , | Leave a comment
shutterstock_313779428

HPC with R: The Basics

Some say R is not fit for high-performance computing (HPC). Others say, “No … wait … you’re actually serious? R in HPC?” However, the world is changing. Data analytics is the new hip, cool thing. And whether you see tangible benefits in data science, or just dollar signs, the fact …

Read Full Post Posted in Build | Tagged , | Leave a comment
python cloud

What’s New in Intel Python Update 2?

The 2nd update to Intel Python (1.2) came out in February 2017. As well as updates to many packages there are 17 new Python packages included. These have been selected by Intel and where possible optimized to work with the Intel Math Kernel Library (Intel MKL), Intel Thread Building Blocks …

Read Full Post Posted in Build | Tagged | Leave a comment

Creating Games with Intel Tools Part 4: Wrapping It Up

Scoring and enemy movement wrap up Rick’s game, which takes advantage of parallel processing Over the past month, Contributing Editor Rick Leinecker has demonstrated how to create a simple game that takes advantage of multiple CPU cores. Now, in the final instalment, Rick wraps it all up in a functioning game. …

Read Full Post Posted in Build | Tagged , , | Leave a comment
tbb2

Making The Most Of Heterogeneous Cores With Intel TBB

Computing platforms are becoming increasingly heterogeneous with the combination of CPUs, GPUs, FPGAs, co-processors, and domain-specific compute engines. But programming to take advantage of these heterogeneous environments in a single application remains a challenge. This video provides a brief overview of the heterogeneous capability of Intel® Threading Building Blocks (Intel® …

Read Full Post Posted in Build | Tagged , , | Leave a comment

Parallel Programming At Your Fingertips with Intel TBB – part 1

In this video you will get an overview about Intel® Threading Building Blocks also known as Intel® TBB. Intel® Threading Building Blocks (Intel® TBB) is a widely used C++ library for shared-memory parallel programming and heterogeneous computing (intra-node distributed memory programming). The library provides a wide range of features for …

Read Full Post Posted in Build | Tagged , | Leave a comment

Creating Games with Intel Tools Part 3: Chasing the Player

How easy is it to develop a game with Intel tools? In the third installment of this four-part series, Slashdot Media Contributing Editor Rick Leinecker fine-tunes the A* paths, and demonstrates double buffering. Want to try it yourself? Rick’s project code can be downloaded from Sourceforge at this link.

Read Full Post Posted in Build | Tagged , , | Leave a comment
game design

Game Design with Intel Tools Part 2: Parallelizing A* Algorithm

This blog is the second in a four-part series in which the Intel software development tools are used to develop a game. The first blog in the series uses Intel Performance Primitives (IPP) to perform image processing for the game’s splash screen. The first article can be found here. The …

Read Full Post Posted in Build | Tagged , , | Leave a comment
deep learning ai

Models, Frameworks Accelerate Deep Learning for Enterprise Big Data

Deep Learning is the cutting edge of AI, but proven data and deployment models and available frameworks make it a solid practical choice for advanced analytics Deep learning techniques are advancing artificial-intelligence based analytics far enough that a team of researchers at MIT has succeeded in getting a computer to …

Read Full Post Posted in Build | Tagged , , | Leave a comment
game design

Creating Games Using Intel Tools, Part 1: Starting With Splash Screens

New visualization tools and libraries can simplify the creation of games, and support the gamification of IT. In this four-blog you’ll see how a game is creates from start to finish   Intel has tools that can help create sizzling games. This blog is the first in a series of …

Read Full Post Posted in Build | Tagged , , | Leave a comment