Competitive bumbling now available in two-player QWOP
Posted Feb 16th 2012 10:10AM by JC Fletcher

The game suggests a second keyboard "for best results," but both players can actually share a single keyboard. This is a much more awkward situation, and thus seems more appropriate.



Reader Comments (13)
Posted: Feb 16th 2012 10:18AM RickGhastly said
Posted: Feb 16th 2012 10:33AM CaptainProtonX said
http://www.localditch.com/mechwarrior/mercs/keycard1.jpg
Posted: Feb 16th 2012 11:35AM Electrium said
Well, I think the controls are simple, but nobody knows what the heck they do.
Posted: Feb 16th 2012 12:06PM vidguy said
Posted: Feb 16th 2012 12:35PM SisypheanLife said
If you practice long enough, you can actually make it pretty far. Of course, the bizarre motions I usually make don't really resemble running. More like a drunk cripple trying to walk across a frozen pond.
Posted: Feb 16th 2012 1:19PM Player1 said
Posted: Feb 16th 2012 1:52PM maveric101 said
i think the best i ever did was a dozen or so legitimate strides before i screwed up and and flopped on my back. not only is it hard to find the right combo and rhythm, it's hard to keep it going.
Posted: Feb 16th 2012 2:18PM SisypheanLife said
Oh, the number of times that statement has been true.....
Posted: Feb 16th 2012 6:07PM TheyDidItFirst said
I beat it once, but only by walking on my knees the whole way. The goddamn hurdle halfway almost stopped me but I humped it along for 20 meters until I was able to maneuver myself over it.
Posted: Feb 16th 2012 9:49PM (Unverified) said
u didnt beat shit!
Posted: Feb 16th 2012 9:20PM ExplosiveBananas said
Posted: Feb 16th 2012 9:51PM (Unverified) said
we,qr,we,qr,we,.....................................
Posted: Feb 17th 2012 11:48AM Tappybot said