Wallrunning on curved walls was born from a bug, so we turned it into a feature. Also, some devs used wallrun in ways we never imagined, reaching spots that weren't even meant to be accessible. Who needs stairs when you can wallrun your way up?
#gamedev#indiegame#rewilders
The cubs are the essence of #Endling and all the #gameplay was designed around actions that a real mother fox would do for them. Not pulling levers, not talking, not understanding humans nor trying to change the world... Just a #mother fox. 🦊
#gamedev#indiegames#indiedevhour
Hi there! Some of you asked how traversal tools work together and with combat. In #Rewilders you can glide over enemies and strike them from above before they even notice you.
What other synergies can you think of? As always, we really appreciate any feedback.
#indiegames
2020 is around the corner and we are super excited to confirm #Endling's assistance to some awesome events in the US for the first time with a new playable demo. Stay tuned for updates and meet us there!
#screenshotsaturday#IndieGameDev#indiedev#gamedev
#Rewilders playtest starts November 12. If you'd like to join, you can request access on our Steam page. The link is in our bio. We'd be happy to have you!
#indiedev#gamedev#gaming#videogames
Here's a quick peek at Abi mixing traversal and combat in #Rewilders.
🎯Ranged enemies try to track your movement and land their shots. We want players to be able to dodge them, but not without a challenge.
Do you think their aim feels right? Or are they too easy to avoid right
Wow, thank you so much @BAFTAGames for awarding #Endling with this incredible honor. Our team poured their hearts and souls into creating a meaningful and impactful game. This award is a testament to their hard work and dedication.
#BAFTA#BAFTAGamesAwards#gamedev#indiedev