Glossary
This page contains a list of terms and definitions that are commonly found when discussing and playing Dota Underlords.
General Gameplay Terms
[edit]Status Effects
[edit]- Break
- Unit's passive effects from abilities and items are disabled.
- Disarm
- Unit cannot attack.
- Fire
- Units on fire lose 2.5% of their Max Health every second. This effect is not lethal if the caster is friendly.
- Hex
- Unit is turned into a chicken and they cannot attack, or cast spells.
- Root
- Unit cannot move.
- Silence
- Unit cannot cast spells.
- Stun
- Unit cannot move, attack or cast spells.
- Poison
- Poisoned units take 15 physical damage per second and healing is reduced by 15% for 5 seconds. Poison effects can stack up to 5 times.
Key Concepts
[edit]- Alliance
- Each hero unit is part of one, two, or three Alliances. When they fight on the board alongside other heroes who share the same Alliance, the crew recieves an Alliance bonus. This could either make your crew stronger in some way, or your opponents's crew weaker in some way. Many Alliances have multiple levels of strength that can be reached when you have more unique heroes from that Alliance on your board. For instance a level 1 Brawny Alliance is reached with two heroes, and a level 2 Brawny Alliance can be reached with four heroes. High level Alliances offer better benefits to your crew.
- Gold
- Gold is used in Underlords to buy heroes (1-5 gold), reroll the Shop (2 gold), and buy experience (5 gold for 5 XP). Gold can be earned throughout the match in a variety of ways. A base amount of gold is earned ater each round regardless of how you did in the last battle. In addition, bonus gold can be earned from win streaks, lose streaks, and items. Gold can also be earned through interest - for every 10 gold you have at the beginning of a round up to 30 gold, you will earn 1 extra gold.
- Hero Rank
- All heroes hired in the Shop start out as Rank 1. If you hire three of the same hero, they will automatically combine into a Rank 2 hero. Rank 2 heroes not only have more hit points and deal more damage, but their abilities also level up in strength as well. If you create three Rank 2 heroes, they will automatically combine into a Rank 3 hero.
- Player Level
- When you earn enough XP, you will level up. XP is earned automatically at 1 XP per round, or can be purchased in the Shop - 5 XP for 5 gold. Leveling up gives you several bonuses. Your crew count increases along with your level (at level 2 you can field 2 heroes, at level 5 you can field 5). The Shop odds change with your level as well - more powerful heroes will appear in the Shop as you level up. And finally since you are also your Underlord, your Underlord will get stronger and cause more damage with each additional level.
Non-Gameplay Terms
[edit]- TBA
- To be announced - Information not yet disclosed by the person or organization in question.
- TBD
- To be determined - Something yet to be determined such as tournament participants, map pool, or release date.