Jane Vincent
Contributor
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42articles
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38Features
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About Jane Vincent
Jane is a writer at GameRant, with a passion for writing and a love for Medieval Fantasy RPGs. She has recently completed her English Literature degree, and now she is building up a portfolio in Video-Game journalism.
Industry Focus
Jane focuses on video game writing and narrative design, combining her English Literature background with a passion for RPGs, storytelling, character development, world-building and immersive experiences.
Favorite Games
Medieval Fantasy takes the win for Jane: Elder Scrolls V; Skyrim, The Witcher, and sometimes Kingdom Come: Deliverance 2 for some realism. She is looking forward to playing the Fable Reboot in February 2027.
Proudest Gaming Achievement
Jane's proudest gaming achievement is completing Arkham Asylum with no deaths.
Latest
The Elder Scrolls 6's Rumored Setting Has a Huge Edge Over Skyrim
The Elder Scrolls 6's rumored Hammerfell setting has one major advantage over Skyrim, and it could change how players explore Tamriel.
New Switch 2 Adventure Game Makes Zelda Look Even Better With the Studio Ghibli Treatment
Winds of Viridia blends Zelda-like exploration with Studio Ghibli-style visuals, and Switch 2 players can try its free demo ahead of its 2027 launch.
Cult of the Lamb's Best New Switch 2 Upgrade Has Nothing to Do with Graphics
Cult of the Lamb's free Switch 2 upgrade adds local GameShare, letting friends enjoy co-op with just one copy instead of buying the game twice.
Final Fantasy Resonance Launched at the Worst Possible Time for a Long JRPG
Final Fantasy Resonance launched just two weeks before Zelda: Ocarina of Time's remake, putting the lengthy JRPG in a fight for players' time.
New Kingdom Hearts Collection Makes a Huge Case for Bringing Trinities to Kingdom Hearts 4
Kingdom Hearts Collection makes Trinity Marks worth revisiting, giving Kingdom Hearts 4 a way to make friendship part of exploration again.
31 Years Later, BioWare's Shutdown Leaves a Huge Hole in Story-Driven RPGs
BioWare's closure ends a 31-year run that helped define story-driven RPGs, leaving the genre without one of its most influential studios.
New Witcher 3 Expansion Has More to Offer Than Nostalgia
The Witcher 3's new expansion brings Geralt to a fresh region with new stories, choices, and combat options that go far beyond nostalgia.
New Cyberpunk 2077 Update Is the Best Kind of Anime Crossover
Cyberpunk 2077's new Edgerunners 2 update goes beyond cosmetics with a new quest, radio station, and more reasons to return to Night City.
6 Open-World RPGs With Better World-Building Than Game Of Thrones
These open-world RPGs beat Game of Thrones at world-building, with complex religions, gritty politics, and lived-in, immersive worlds.
New Skyrim Mod Just Raised the Bar for The Elder Scrolls 6
A new Skyrim mod is bringing Hammerfell to life in impressive detail, raising expectations for whatever Bethesda ultimately does with The Elder Scroll
New Steam Update Already Makes Xbox's Brand-New Achievements Feel Old
Steam's new achievement update gives completionists more flexibility, making Xbox's brand-new Mythic Achievements feel dated almost immediately.
Final Fantasy Resonance's First Review Makes 100% Completion Sound Exhausting
Final Fantasy Resonance may take up to 70 hours to fully complete, raising questions about how much of that time will actually feel worthwhile.
New PS5 Makes Regional Exclusives Harder to Defend
Sony's new PS5 looks great, but keeping it locked to one region makes an increasingly hard-to-defend hardware strategy even harder to justify.
The Witcher 3 Remastered Makes Even the Best Open-World RPGs Feel Dead
Why The Witcher 3 Remastered still tops open-world RPGs: living villages, eerie folklore and gripping monster tales
Arknights: Endfield Is Basically Genshin Impact Meets Satisfactory With a Massive Catch
Arknights: Endfield mixes Genshin Impact-style RPG progression with Satisfactory-like factories, but its gacha systems could upset the balance.
Dragon Quest's Creator Made a Game in 30 Minutes, But That's the Easy Part
Dragon Quest creator Yuji Horii made a playable game with AI in 30 minutes, but turning a quick prototype into something memorable is much harder.
Starfield's New Landing Mod Just Reopened a 4-Year-Old Debate
Starfield's Seamless Landings mod revives the debate over whether Bethesda sacrificed too much immersion by streamlining space travel.
Kingdom Hearts 4's Playable Disney Heroes Have a Sora-Sized Problem
Kingdom Hearts 4 is making Mickey, Donald, and Goofy playable, but their sections need to feel as rewarding and distinct as Sora's.
Clair Obscur: Expedition 33's New Crossover Already Has a Trick More RPGs Should Steal
Clair Obscur: Expedition 33's new crossover goes beyond cosmetics, giving its characters unique abilities that change how each run plays.
Cyberpunk 2077's New Movie Already Has One Advantage the Game Never Did
A live-action Cyberpunk film can expand Night City without retelling V’s saga — fresh characters, gritty corporate thrills.