And i don’t mean that in a gameplay sense, i mean storage-wise.This game’s base size is 3.5 gigs, which is already pretty big, but after downloading, it needs another 9.8 GIGABYTES of space (and this is mandatory, not some aditional stuff).This means that this singular game can take aroun 13 gigabytes total.I can’t even give a proper review, cause i can’t even fit this game on my Ipad. (I’m giving it 5 stars just from the images and main screen UI)Unless you have a device with god-tier storage, don’t even bother with this game.
Blizzard went loco
Light_Bearer
Since announcements I was like: ok, ok, haters gonna hate, but I’ll wait and see what’s up. Let’s talk about game - the game itself is not good - it’s just rehashing Diablo 3 including storytelling. They tried to deliver whole new experience, but they just gave us Diablo from Wish made by someone who just watched someone playing Diablo over the shoulder. It’s Diablo 3,45. And you can continue on PC - let me slow clap kind developers! So, basically I feel kinda raped by Diablo himself. I expected freemium, but maaaaan, this is wrong AF. I know these days you gotta pay, but they are telling us, that you can obtain everything for free. Yes, but you gotta spend 1000+hours in the game, so basically the game is forcing you in not so subtle way to spend real money on something not that great. This game is so whack, that I couldn’t abide it. I don’t want just to write trash - graphics are good for mobile game. I have iPhone 13 pro max and when I maxed out everything, phone managed not to burn my fingers for 30 minutes. That’s that. Well, nice try Blizzard. Now I will live in fear what you gonna deliver with Diablo 4.
Game is made to be play by dummy sheeps
Apollo444
After 2-3 days of playing, there is nothing more what would surprise you. The game itself is made in a way that even very low inteligent players can compete with others, because all is just about farm. You are farming for higher and higher lever and for what? There is nothing you can achieve except this higher lever. Game is full of grey/blue/yellow items which you will never equip (except first two days of playing), then you collect them all the time just to get upgrade material for legendary items. There is no challange in the game. If you are not able to beat some dungeon, it’s just because you hasn’t farmed enough the same dungeon on lower instance level. You repeat stil over and over again same quests just to achieve higher lever. You need no skill and no thinking, it’s so sad how the games are made these days.
Great but still some bugs
pacakon
Game itself seems fun and well made, graphic is great and I’m happy there aren’t millions of daily bonuses and ! Icons demanding clicking before every gaming session like CoD or super complex unintuitive menus like Genshin Impact. Everything seems fairly simple, which is amazing especially nowadays. It really feels like triple A game instead of typical mobile game. Unfortunately I’m not able to enjoy it all because game is constantly “reconnecting“ and keep returning me to main menu from character creation. Only way to play the game is to use preset character and skip to actual gameplay as fast as possible. And I do have everything downloaded…
Descend into Pain and Anguish in Made to Suffer, Diablo Immortal's latest major update. Explore the new High Ward subzone in Lut Gholein, battle through the Twisting Torments zone event, collect new Legendary items, and prepare for a hellish new collaboration.
Version 5.1.2
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