{"id":138322,"date":"2024-06-03T00:00:00","date_gmt":"2024-06-03T00:00:00","guid":{"rendered":"https:\/\/adapty.io\/blog\/"},"modified":"2025-06-26T13:16:01","modified_gmt":"2025-06-26T13:16:01","slug":"what-apps-make-the-most-money","status":"publish","type":"post","link":"https:\/\/adapty.io\/blog\/what-apps-make-the-most-money\/","title":{"rendered":"What types of apps make the most money?"},"content":{"rendered":"\n

When it comes to mobile app monetization<\/a>, some types of apps tend to make the most money. This is so for several reasons. To start with, these apps target lucrative markets like gaming. Mobile gamers are projected to increase by 8%, reaching 137 million users by 2027. High download rates in the segment translate to substantial revenue (sometimes simply through ads alone).<\/p>\n\n\n\n

These apps also mostly use the hybrid monetization model, which involves tapping multiple monetization methods. Take lifestyle apps, for instance. Lifestyle apps can generate revenue through in-app purchases, subscriptions, and partnerships with other companies, in addition to monetizing via ads. This model allows for a diversified revenue stream and better overall profitability.<\/p>\n\n\n\n

Lastly, these apps keep their target consumer behavior in mind, catering to users willing to spend money on apps. For example, a good share of users of healthcare apps are prepared to pay to achieve their fitness goals.<\/p>\n\n\n\n

So, let’s see the types of mobile apps that make the most money and the different monetization strategies they use. (Even if your app serves a niche market, you can still apply monetization ideas from these top-grossing app segments to monetize your app better.) Here goes.<\/p>\n\n\n\n

The types of apps that make the most money<\/h2>\n\n\n\n

Mobile games<\/h2>\n\n\n\n

The average revenue per user (ARPU)<\/a> in the mobile gaming app segment is expected to hit US$57.64 this year<\/a> (and US$64.26 by 2027). And given that a gaming app, on average, has about 160 monthly active users<\/a>, there\u2019s definitely money in the niche.\u00a0\u00a0<\/p>\n\n\n\n

So, how do mobile gaming apps monetize? <\/em>The majority of mobile gaming apps follow the free-to-play (FTP) model, so they\u2019re free to download. The most popular monetization methods are ads and in-app purchases, with progressing in the game being the most effective driver for in-app purchases. Other reasons driving in-app purchases across the three main spender categories \u2014 high-value spenders, mid-value spenders, and low-value spenders \u2014 include in-game currencies\/gems, limited-time offers\/deals, and extra energy\/lives\/hints, among others<\/a>. In general, subscriptions aren\u2019t gaming apps\u2019 primary monetization model<\/a>:<\/p>\n\n\n\n

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Also, as such, there are no \u201cmost popular\u201d subcategories in the mobile gaming apps segment, as hypercasual apps across all kinds of subcategories tend to do well. This means you’ve got the opportunity to choose pretty much any subcategory for building your gaming app. However, gaming user behavior across the app funnel varies greatly between subcategories. For example:<\/p>\n\n\n\n